Petra Svobodová
Tormented Souls is definitely fun for more than ten hours. This game has a spooky atmosphere and is reminiscent of the good old survival classics that everyone loves. Unfortunately, the biggest problem here remains the immeasurable amount of difficult puzzles, with no way to lower the difficulty or get more clues. However, all lovers of old survival horror games should give this game a try.
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Call of Cthulhu is an eight to ten hour game full of secrets and mysteries. The player needs to be careful about his decisions, as they will lead him to one of four endings. And not all of them end with a happy ending.
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For me, this is a really interesting visual novel after a long time and I absolutely loved it. It offers a nice and engaging story, complemented by interesting visuals, and an even better musical performance. You definitely won't stay at one playthrough, I promise you that.
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For me, it would have been enough if S.W.A.N. only had the first hour and the end. The game does seem to have potential, but it's lost somewhere along the way. There's a minigame that is pointless and only distracts the player from the main plot, not to mention an entity that babbles utter nonsense. For me, this game is just a dead swan.
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Horror Story: Hallowseed is really a perfect horror experience in the first part. After that, the horror and suspense fades a bit. It's definitely an interesting experience and worth checking out. The game is not very long either, taking you something around two to three hours.
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Bury Me, My Love is a good and touching story. It's not a long game, but definitely long enough to fall in love with the characters and enjoy your time with this title. Plus, there are up to nineteen different endings waiting for you.
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No Place Like Home is still in Early Access and has a few bugs, but it certainly doesn't spoil the overall impression of the game and its gameplay. No Place Like Home is definitely a relaxing, cute, family friendly and fun game. So it's definitely worth the wait.
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Tsioque is a funny, a bit serious point-and-click adventure game with "old school" elements. It is beautifully visually crafted and has a story that culminates in a surprise ending. OhNoo Studio knows how to make great things that look different at first glance than they really are.
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The game is colourful, fun (at least for me) and appropriately dark and horrific. There are plenty of interesting adversaries, from classic zombies to Cthulhu monsters. There's also a variety of environments, so you can look forward to a hospital, a church, a castle, or a city development. So don't be afraid to immerse yourself in a world of madness inspired by H.P. Lovecraft's worst nightmares.
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Even though I'm not a card game player. Neoverse really impressed me with its look and the fact that it's not that challenging. It's definitely easy to master. The three beautiful heroines take you through a large number of fights and you won't want to stop once you get into playing. Neoverse is quite an addictive game. So, chop chop, assemble the deck and off you go.
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The Slater is a relatively short game that has a decent design for a low price. It takes about five hours to play through, but you definitely only need to play the game once and you won't want to come back to it. There are a number of better titles out there where the stealth is perfected and you'll really enjoy the game.
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Calico is relaxing, delightful and just the perfect escape from reality. While there's no extensive story (the main story is about four hours long), the game is full of quests, cafe designing and pet collecting. Plus, who wouldn't want a game with the ability to put a cat on your head while riding a giant cat with a bunch of cats behind you?
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Beasts of Maravilla Island is a little escape from everyday worries that lasts around two to three hours. Its shortcomings make it a slightly less memorable trip. The game is definitely not worth repeating, so I recommend you enjoy your first playthrough to the fullest. Despite the charming story here, there's still plenty of room for improvement.
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No Longer Home is about two recent college graduates on the verge of the next chapter of their lives, but that's just the backdrop here. The real heart of the story lies in the flow of unique emotions that occur in situations like this. The story illuminates the thoughts beneath the surface (the ones we keep to ourselves, even though we know it would be better to share them), and it does it really well.
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Necrobarista is an engaging visual novel inspired by the style of anime. A bittersweet story about a cafe and death awaits you. Will you come for your last coffee before you go to the other side, or would you rather stay a little longer with Maddy?
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In my opinion, this game is not for weak characters, people suffering from some kind of phobia and, as you will be warned before playing, people suffering from psychological or mental problems. The game has a strong story, a creepy atmosphere and will definitely not make you feel completely comfortable. As well as that, you'll be treated to perfect sound and realistic visuals. The Suicide of Rachel Foster is a fascinating, moving and mature tale of love and death.
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Mundaun is definitely an achievement for Michel Ziegler, but the interesting story, fantastic presentation and the combination of many genres with different difficulty levels make Mundaun an essential game for fans of psychological and horror adventures. You'll feel a certain uneasiness the whole time and have a good time at the same time.
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Lovecraft's Untold Stories is a pretty fun shooter for the most part, and there are some nice stories to read for fans of Lovecraft's work. More than the pixelated nightmares, however, you'll find the horrifyingly undetailed traps that will kill you without mercy. Still, you'll definitely enjoy fighting your way through the hordes of enemies to the Ancients themselves.
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If you're looking for a game that's different, and you like paranormal stories, I recommend giving Murdered: Soul Suspect a try. Overall, I liked the game. The crime is actually very mysterious and unconventional in this story, and with that comes an ending that surprised me quite a bit.
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How to define Sanity of Morris? It would probably be most appropriate to describe this game as a psychological thriller linked by the emotional bond between John and Hank, with hidden elements shrouded in a fog of mystery and clever puzzles. While it's an interesting title in terms of story, the gameplay here is rather lacking. The game has two possible endings and it's up to you to decide how this story ends for John and Hank.
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