Ryan Costa


51 games reviewed
65.7 average score
70 median score
54.9% of games recommended
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Oct 14, 2021

Making it to the big top is a mechanically sound journey with a lot of great characters to choose and varied enemies making each combat fun. Unfortunately, the journey to each combat is fraught with graphical gaffes, sound repetition, and story doled out in odd intervals.

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2.5 / 5.0 - Dragon Star Varnir
Sep 12, 2021

A colourful cast of playable characters, along with entertaining combat highlighted by the ability to devour enemies to gain new skills, are countered by plot threads that just end suddenly and bring the otherwise adequate story to a halt, as well as restrictive end-affecting mechanics that make the pacing fall flat. It amounts to an average game that has some fine moments but is murky to wade through.

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3.5 / 5.0 - Wildermyth
Aug 6, 2021

The game is a very fun roguelite tactical RPG that introduces some very creative choices, such as the entire Mythic class and transformations.  With simple combat that does not get boring even after many sessions, replayability is very high.

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Jul 8, 2021

It is rare to see a game so fully embrace the type of game it wants to be, as the roguelite nature symbolizes the growth of the protagonist to fully understand their surroundings.

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Jun 1, 2021

Aluna: Sentinel of the Shards simply plays things too safe in creating a game that is functional but not interesting.

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3 / 5.0 - Poison Control
Apr 23, 2021

Poison Control is one of these games, as the anime-inspired story and musical accompaniment are well worth being held in high regard. Those can only take a game so far, however, and are brought down by the clunky gameplay and copy-and-paste visuals accompanying them.

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Mar 31, 2021

With no payoff to the game-hopping the release feels longer and is just a detriment to two otherwise average games. If neither game has been played before this is a handy collector’s pack but there is no real need to delve too deeply for returning players unless a collect everything attitude is undertaken.

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3.5 / 5.0 - Ocean's Heart
Jan 25, 2021

Jumping in to the game to sail the seas searching for the next upgrade and for clues to what happened to Tilia’s family is an interconnected and wholesome endeavor, leaving the player plenty to enjoy and experience.

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3 / 5.0 - Empire of Sin
Dec 16, 2020

Empire of Sin is a good game held back only by a lack of variety in ways to win, leaving most forms of diplomacy and expansion feeling useless long-term.

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3 / 5.0 - Torchlight III
Nov 11, 2020

Players looking to simply loot, slash, shoot, and fireball their way through dungeons will not be disappointed. However, those looking for an exceptionally deep experience won’t feel fulfilled.

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Oct 4, 2020

Due to an erratic AI and far too many glaring technincal issues, Necromunda: Underhive Wars will appeal to a very narrow audience who cannot get enough of XCOM-style games.

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