Top Critic Average
Ocean's Heart Trailers
Ocean's Heart Trailer
Ocean's Heart Official Announcement Trailer
Ocean's Heart Screenshots
Critic Reviews for Ocean's Heart
In the great pantheon of top-down 2D Zelda-alikes, Ocean's Heart is right up there with the lovely Blossom Tales. The world is well designed, the items and abilities are perfectly judged and it is aware enough of its influences to feel like a loving tribute rather than a cynical clone. Combine this with some nicely written dialogue and you have a winning formula. A great remedy for the January blues and a nostalgic trip back in time.
There are moments when the difficulty spikes a little too harshly but that's compensated by the simple continue system. The map can be unhelpful and the borders between spaces a little hard to always detect. But Max Mraz knows how to make the player feel welcomed inside the world he builds and I cannot wait to see what he can deliver next, after Yarntown and Ocean's Heart.
Ocean’s Heart is a well-crafted love letter to the 2D Legend of Zelda games on the NES and SNES featuring a charming setting, a short-but-sweet play length, and fun gameplay. I do wish the bosses were actually challenging and mentally stimulating, but the overall journey is more eventful than the destination.
Ocean’s Heart is a love letter to its genre, and I feel like it’s one that does it justice. I really enjoyed this game and all it had to offer. The main story, as well as the side-quests, keep you interested and immersed in the world you’re exploring, the visuals are full of color and charm, and the gameplay, while basic, is elevated by constant puzzle-solving and exploration, making it harder to get bored. If you have it in you to ignore the clunky controls (which I did) then you will find a lot to enjoy about this game.
Overall, despite not being a massive fan of its combat, Ocean’s Heart turned out to be quite a pleasant surprise. It can be as much of a soothing adventure as it can be challenging, as the peaceful exploration heavily contrasts with some of the boss encounters. It took me about 14 hours to complete the game, but I still have a couple of side-quests to finish. All in all, the game doesn’t overstay its welcome. It manages to stay and feel relatively fresh, by continuously introducing a few small mechanics throughout your adventure. In the end, this is an easy recommendation from me, especially if you’re a fan of games like Blossom Tales. I wouldn’t say that this is a MUST PLAY, as the game isn’t groundbreaking in any way, but it certainly can be fun, and that’s what matters in the end.