Katherine Kong
With a desire to attract more players to a cops and robbers experience, it’s clear Payday 3 is still continuing to improve itself while aiming to add more content over time.
Paleo Pines is a slow burn, and the game holds itself slightly back with characters that don’t have to keep you engaged…Still, players who enjoy relaxed farming sims and dinosaurs will gradually want to discover and create a harmonious environment alongside these beings.
The Cosmic Wheel Sisterhood crafts a story that encapsulates the feelings of being restricted while nudging players towards a place that may feel uncomfortable yet relatable. It is a story worth experiencing as choices begin to matter and fate rests in your hands.
Venba speaks on social issues people can face when placed in a society that feels adverse to acceptance and understanding.
Remnant II, however, manages to linger in my mind with its glow-up: memorable, impressive, and damningly fun.
Darkest Dungeon 2 had me feeling mixed at first. Ultimately, this sequel feels more fleshed out, and I grew to appreciate the direction it took, giving our heroes more life by giving them backstories and how they interacted with each other in the world.
Mail Time is a simple game with a simple reminder we often forget to hold onto when the world often can make us feel like we should run instead of walk.
While Smile For Me had me grinning for its off-beat visuals and world, ultimately I could only offer a half-quirked smile by the end.
There’s so much to dig into for Chef Life: A Restaurant Simulator; I’m only scratching the surface of it. While players won’t get to experience calls like “Yes, Chef!,” “Behind!,” or the hauntingly distinct ticket machine crunching out order after order…the underlying stressors and demands of working in a restaurant are still there.
A Space for the Unbound gently reminds us of the value and importance of human connection through our words with dream-like, mindful storytelling.