Jason Schreier
Because it's the perfect five-hour play session.
Just the type of console Final Fantasy we needed after all those years of Lightning.
A well-made, fascinating role-playing game with a lot of heart.
Though Stick of Truth still suffers from a number of glitches and technical issues that won't be fixed any time soon, it's a great game, and it's worth your time nonetheless.
Both the campaign and multiplayer are as great as they've ever been.
Metal Gear Solid V is the best Metal Gear yet, and has immediately become one of my favorite video games of the last few years. It's an impeccable stealth-action game, clearly inspired in all the right ways by modern series like Far Cry, and it's got a level of moment-to-moment joyfulness that kept me satisfied even when I was slogging through harder versions of levels I'd already beaten just to see the "true" ending.
Portable Smash Bros. blizz.
If you've got a craving for that classic RPG feeling, this is your game. Four heroes; four crystals; a world to be saved--you know how it is.
The newest Zelda can be a lot of fun under the right conditions, but it's more frustrating than not.
It's got everything I want from a Final Fantasy game. I know that it'll be yet another snapshot in a life filled with Final Fantasy. Another grand adventure, another gang of worthy heroes; another tale of crystals and magic and betrayal and love, all beautiful melodies and lush scenery and the finely honed complexity of carefully choreographed combat. Onward to secrets beyond the horizon, and don't forget the Phoenix Down. If that's not Final Fantasy, I don't know what is.
Triumphant. Groundbreaking. The pinnacle of Zelda.
Delightful, yet tedious. Paper Jam is beautifully crafted but just doesn't know when to quit.
A hero sandwich that's way too heavy on the bread.
It's easy to see why so many people look back at this game so fondly.
No other game can f*** with your head quite this much
It is a well-crafted game, and like its predecessor, it feels like an authentic recreation of South Park the show. It is full of shocking, outrageous moments. But it can also feel sanitized, like a Disney-fied rendition of a cartoon that won many early fans over with how crappy and explicitly un-Disney it was.
Oddball design decisions aside, I Am Setsuna is a lovely little tale and a game that’s well worth your time. At ~20 hours, it never feels dull or grindy, and in fact it felt like a perfect length for what the game wants to achieve.
In short, if you liked BoxBoy, you’ll really like BoxBoxBoy. If you didn’t play BoxBoy, I don’t know what you’re waiting for. BoxBoxBoxBoy? Might be a bit too much.
Spirit of Justice also excels at everything Phoenix Wright has done so well over the years. The music is great, the character animations are superb, and the localization is very good, handled deftly as always by longtime Phoenix Wright editor Janet Hsu and her team of pun lovers.
The game's Minecraft trappings are somewhat misleading. Dragon Quest Builders is less about creativity and more about strategy. It's a hand-crafted, charming video game that starts off slowly but never stops feeling delightful.