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Jason Schreier


26 games reviewed
88.9% of games recommended

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Kotaku
Jason Schreier
Unscored - Mega Man 11
Oct 2, 2018

Although it's a solid, well-made game, it ultimately left me unsatisfied.

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Kotaku
Jason Schreier
Jul 12, 2018

Octopath Traveler is a beautiful game with one of the best soundtracks I've heard. The combat system rocks and will hopefully be used in more Square Enix games to come. There are plenty of good ideas in here. But the game is too grindy, too repetitive, too full of structural problems to be viewed as much more than another botched JRPG experiment.

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Kotaku
Jason Schreier
Mar 18, 2018

Ni no Kuni II is a very good role-playing game, one full of satisfying mechanics and fun battles

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Kotaku
Jason Schreier
Feb 9, 2018

The game's Minecraft trappings are somewhat misleading. Dragon Quest Builders is less about creativity and more about strategy. It's a hand-crafted, charming video game that starts off slowly but never stops feeling delightful.

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Kotaku
Jason Schreier
Dec 1, 2017

Like the world of Alrest, there's very little holding up Xenoblade 2. It is dull, dreary, overly complicated, and unconcerned with wasting the player's time. Life is just too short for that—even if you don't live on a sea of sinking clouds.

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Kotaku
Jason Schreier

It is a well-crafted game, and like its predecessor, it feels like an authentic recreation of South Park the show. It is full of shocking, outrageous moments. But it can also feel sanitized, like a Disney-fied rendition of a cartoon that won many early fans over with how crappy and explicitly un-Disney it was.

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Kotaku
Jason Schreier
Jul 11, 2017

This second time around, Final Fantasy XII has surprised me. I can credit some of my improved regard for the game to this remastered version's visual polish and convenient fast-forward button. I credit more of it to the game's innate quality. It holds up. It works well. It functions like no Final Fantasy before it or since.

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Kotaku
Jason Schreier
Unscored - Thimbleweed Park
Mar 31, 2017

This is simultaneously a joke about pixel hunting, a joke about adventure games, and a joke about the dumb things that players will do in video games. Did you ever think you'd want to hunt for pixels again? And did you ever think that the act of hunting pixels might be fun? Thimbleweed Park somehow both subverts pixel-hunting and makes you want to hunt pixels, which is just about all you can ask for in an adventure game.

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Kotaku
Jason Schreier

Triumphant. Groundbreaking. The pinnacle of Zelda.

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Kotaku
Jason Schreier
Unscored - Final Fantasy XV
Nov 28, 2016

It's got everything I want from a Final Fantasy game. I know that it'll be yet another snapshot in a life filled with Final Fantasy. Another grand adventure, another gang of worthy heroes; another tale of crystals and magic and betrayal and love, all beautiful melodies and lush scenery and the finely honed complexity of carefully choreographed combat. Onward to secrets beyond the horizon, and don't forget the Phoenix Down. If that's not Final Fantasy, I don't know what is.

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Kotaku
Jason Schreier

Spirit of Justice also excels at everything Phoenix Wright has done so well over the years. The music is great, the character animations are superb, and the localization is very good, handled deftly as always by longtime Phoenix Wright editor Janet Hsu and her team of pun lovers.

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Kotaku
Jason Schreier
Unscored - I Am Setsuna
Jul 19, 2016

Oddball design decisions aside, I Am Setsuna is a lovely little tale and a game that’s well worth your time. At ~20 hours, it never feels dull or grindy, and in fact it felt like a perfect length for what the game wants to achieve.

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Kotaku
Jason Schreier
Unscored - BOXBOXBOY!
Jul 6, 2016

In short, if you liked BoxBoy, you’ll really like BoxBoxBoy. If you didn’t play BoxBoy, I don’t know what you’re waiting for. BoxBoxBoxBoy? Might be a bit too much.

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Kotaku
Jason Schreier

A hero sandwich that's way too heavy on the bread.

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Kotaku
Jason Schreier
Jun 27, 2016

No other game can f*** with your head quite this much

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Kotaku
Jason Schreier
Mar 22, 2016

It's easy to see why so many people look back at this game so fondly.

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Kotaku
Jason Schreier
Jan 25, 2016

Delightful, yet tedious. Paper Jam is beautifully crafted but just doesn't know when to quit.

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Kotaku
Jason Schreier

Both the campaign and multiplayer are as great as they've ever been.

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Kotaku
Jason Schreier

The newest Zelda can be a lot of fun under the right conditions, but it's more frustrating than not.

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Kotaku
Jason Schreier

Metal Gear Solid V is the best Metal Gear yet, and has immediately become one of my favorite video games of the last few years. It's an impeccable stealth-action game, clearly inspired in all the right ways by modern series like Far Cry, and it's got a level of moment-to-moment joyfulness that kept me satisfied even when I was slogging through harder versions of levels I'd already beaten just to see the "true" ending.

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