Peaky Blinders: Mastermind Reviews

Peaky Blinders: Mastermind is ranked in the 25th percentile of games scored on OpenCritic.
5.5 / 10.0
Aug 20, 2020

While I’m glad that some publishers are still keeping the licensed title flame alive (an Achilles’ heel of mine), a source of inspiration like Peaky Blinders deserved a much better product than what we ended up getting.

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8 / 10.0
Aug 20, 2020

Although the game is far from perfect, Peaky Blinders: Mastermind is the title Peaky Blinders fans have been waiting for. While the rather disappointing campaign length and slightly underwhelming form of storytelling may leave players desiring more, the expertly designed puzzles offer a satisfying time manipulation system that few games ever master. We just crave more.

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4.5 / 5.0
Aug 20, 2020

It’s abundantly clear that James Marsden and the team at Futurlab put a lot of love into developing Peaky Blinders: Mastermind. Not only is it a fun game that gets satisfyingly more challenging the closer you get to the end, but it also shows great respect for its source material, hitting all the right story beats for a Peaky Blinders tale.

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Liked
Aug 20, 2020

Developer FuturLabs has been quoted often about their choice to use the puzzle genre for the Peaky Blinders foray into the gaming world. Many soundbite worthy quotes about it being linked to Tommy Shelby’s mind and the way in which he can see the perfect plan unfold do make sense. However I can’t help but feel that with a bigger budget, this puzzle based element would have merely been one part of a much larger game world. Perhaps more in the vein of Mafia 3 with the added time manipulation on offer here in Mastermind. However, I should point out that FuturLab has done a good job with the limited resources on hand, it is just a shame we couldn’t have played around inside the Peaky Blinder world with a little more depth.

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7 / 10
Aug 21, 2020

A few issues aside, Peaky Blinders: Mastermind is a celebration of the TV sensation that translates much of what is loved about the show into tangible game play systems. The last third of this game is a brilliant showcase of the time manipulation mechanics and puzzle depth that can really push the player and offers oodles of tension. It’s simply a shame that it takes two thirds the game for that to be realised and for it to end so soon after it begins.

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