Mario Kart Live: Home Circuit Reviews

Mario Kart Live: Home Circuit is ranked in the 56th percentile of games scored on OpenCritic.
B+
Oct 28, 2020

There’s an undeniable thrill in exploring your house from a lowered viewpoint and while the racing itself is nothing new, the versatility of the experience means you don’t even have to pull out the gates to have a bit of fun or to give the kids a novel distraction.

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7.5 / 10.0
Oct 25, 2020

If you can manage to find one, it should make for a fun gift for this holiday season. Even with some shortcomings, this is yet another innovative experience from the minds at Nintendo. With nearly endless options on courses and a cool use of technology, I look forward to seeing what some players come up with. As a game it might be somewhat lacking, but as a toy, this is surely going to be a hit.

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8.5 / 10.0
Oct 24, 2020

A myriad of discernible properties that could be attached in waves of unimaginable facets, would deliver concepts unseen within this great medium. Mario Kart Live: Home Circuit is an essential for Switch owners who love the Super Mario franchise itself, and a must have for Mario Kart mainstays.

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Oct 23, 2020

The package you get for $149.95 AUD RRP doesn’t include enough to sustain the amount of gameplay we expect from a game that expensive.

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7.5 / 10.0
Oct 21, 2020

Nintendo earns a plus point for creativity with Mario Kart Live: Home Circuit but the technical and gameplay limitations are shown a lot sooner than expected. If you have a extensive amount of free space in your apartment and good wifi you'll get some fun hours out of this innovative package.

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7 / 10.0
Oct 19, 2020

Mario Kart Live: Home Circuit is a magical, transformative experience under ideal conditions that works way better than you’d think. When you stray from those conditions even a little, though, it deteriorates rapidly.

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Oct 18, 2020

Overall, I came away feeling like I did when I first played tennis on the original Nintendo Wii console years ago. That feeling of something genuinely evolutionary when we were able to play with motion controls for the first time agains nan on Christmas day. And I suspect this Christmas, there will be many game fans trying this out for the first time and really getting a kick out of the use of augmented reality in a familiar family-friendly race game. It’s not perfect, it feels like the start of a new genre rather than the definitive conquering of one.

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