Morbid: The Seven Acolytes Reviews
So I might be a bit more reluctant to go wade back in, but if you like yourself some Souls-like action and fancy something novel, you should definitely give this a shot. And if you like buckets of blood and body horror, you might get a kick out of it too.
Morbid: The Seven Acolytes offers a darkly entertaining Soulsborne-like escapade that’ll hook players in, even IF it could do with a little bit of fine-tuning here and there. Don’t get me wrong, there’s nothing bad to find in the game (well… except maybe the inventory system) and the grisly combat remains methodically fun throughout – the AI of enemies just needs to be fixed up a little to make encounters feel a little less easy to exploit. With its excellent boss encounters and impressive world design though, Morbid: The Seven Acolytes offers more than enough to keep players enthralled until they reach the end of their journey. It’s a lot more accessible than similar titles in the genre too, so it’s a good place to start if you’re new to the punishing yet ultimately satisfying style of play that it offers.
When it comes down to it, Morbid: The Seven Acolytes does a lot more good than bad. The music and gameplay are stellar throughout and it takes a unique visual approach to a well established genre. Because of all this, it fits right in with the rest and is well worth your time.
Morbid: The Seven Acolytes is a challenging game which generally incorporates both the good and annoying elements of a Souls-like experience. Still, it manages to stand out thanks to its strong dark fantasy presentation, rich Lovecraftian lore, and gameplay systems that offer methodical combat and plenty of features to make the adventure satisfying. It’s a difficult game, for sure, but it doesn’t forego quality-of-life features for the sake of being difficult, and so in this sense, many players outside of the Souls fandom can get something out of it.
Morbid: The Seven Acolytes does have some shortcomings that become apparent the first time you get stuck in a labyrinthine mess of dark pixels that make it difficult to tell which areas you can and can’t dodge to without hitting a wall. However, there are also some things that it does significantly better than other games in the soulslike genre, with its story being particularly noteworthy because of the way it combines abstract weirdness with enough actual information about the world and its villains that you won’t need to consult a wiki to figure out what’s happening.
Mornia is a top-down 2D pixelart world that is a gruesome joy to explore and attempt to liberate. It’s difficulty will put some off, but Morbid: The Seven Acolytes is a competent and accessible souls-like experience, that gives everyone a level playing field with its minimalist systems and simple move sets.