Redout: Space Assault Reviews
Although it tries to shake up the shooter forumal, Redout: Space Assault doesn't fully succeed, with a lack of clear instructions and a control scheme that's not intuitive. Although there's plenty of action, it's not as satisfying as it should be to shoot your way through space.
Redout Space Assault feels like two games; an enjoyable arcade shooter on rails, and a free-movement space-sim with no exploration. Glitches, unbalanced difficulty, and a lack of any worthwhile story weigh down what could have been much better.
A pretty but repetitive space shooter.
Redout: Space Assault dabbles in numerous space shooter concepts but doesn't strike a chord with any of them.
There’s fun to be had, but you have to dig really deep to find it. When the game is working, blasting through these levels in just a couple of minutes is the perfect time to be in a level, without it feeling like a waste of time. It’s a shame then that it’s good moments are overshadowed by so many of its flaws. Redout: Space Assault had the potential to be as exciting as refreshing as 34BigThings did with the original Redout, but instead has shallow gameplay, lackluster visuals, and is riddled with bugs from small to big that showcase that it wasn’t ready for the transition to more powerful systems.
Don't be fooled by the impressive visuals. This dated and deeply unsatisfying arcade shooter manages to make space combat feel flimsy, boring and anything but immersive. Perhaps on a mobile phone, its limitations can be overlooked but on a console it's not worth bothering with.
Redout: Space Assault's mobile game roots sabotage what could have been.