Headliner: NoviNews tries something new in gaming - managing a news desk and influencing the welfare of the citizens with each day of published and suppressed articles. With a good balance of moral decision making, 2D exploration and interaction with NPCs, the only thing really missing is any depth. After a few repeat plays, you'll have had enough which is a shame as the few hours when the material is fresh is both enjoyable and thought provoking.
An inspired attempt at something new, like an Americana graphic novel read through at a snails pace. The lovely meditative quality to the gameplay eventually becomes somewhat frustrating because of repetition, the limitations of the concept and how much the player can interact with the characters and stories. Regardless of these shortcomings, anyone looking for some fresh ideas in their games should give it a try.
With absolutely nothing new to bring to the table except the pointless 'Nemesis' feature, GRID treads water in spectacular fashion. It looks and sounds amazing, and plays like an arcade game which has aspirations to be a simulator, but with no realistic car damage to penalise reckless driving, it becomes a long drawn out affair.