WitchSpring3 [Re:Fine] The Story of Eirudy
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Critic Reviews for WitchSpring3 [Re:Fine] The Story of Eirudy
On the other hand, if you truly could care less about the plot, there are some fascinating mechanical elements to mess around with here. Using homebrewed potions to level up is a terrific idea. Having a difficulty scale that’s both harsh and forgiving is a great way to hook a wide swath of players. And the hefty list of skills, spells, and summons means you can fight every battle in a new way. But otherwise, you’d best be wary about picking up Witchspring3 Re:Fine – The Story of Eirudy.
WitchSpring3 [Re:Fine] – The Story of Eirudy is a port of a made-for-mobile, turn-based JRPG that should've stayed on mobile devices. It's not bad, but it's better played in short bursts where the game's lack of a solid hook and issues with repetition are more forgivable.
In spite of the decent things Witch Spring 3 Re:Fine does right, it falls short everywhere else. Obviously, this focuses on the die-hard fanbase of the franchise, and could be boring to new players. Playing for the hours I did left me bored, even when enjoying the smallest charms but never held up.
I actually feel terrible that I haven’t enjoyed WitchSpring3 more. In isolation it has a lot going for it – I love pastel aesthetics, I love cute witches. I love the CG art. I really love alchemy JRPGs. Unfortunately, WitchSpring3 is a little too obviously a “mobile JRPG best practices” game, so a lot of its potential is let down by less-than-enthusiastic storytelling and a mechanical approach to gameplay systems that left me feeling very cold.
Ultimately, WitchSpring3 Re:Fine is a perfectly average title with its highs and lows. It’s not my kind of game, but I’m certainly glad that fans of this Korean franchise will be getting a chance to have it on a major platform. Bogged down by the shadow of its mobile game past, WitchSpring3 Re:Fine will probably appeal, primarily, to fans of the franchise. Newcomers might find this entry hit or miss: it just depends on if Eirudy and her story grab your attention. I will say that the Magic Circle system—this is used to power up your magic—was a bit confusing. That might be due to the overwhelming amount of info stuffed into each textbox, which unfortunately suffers from the small font size.
Despite being widely empty of content outside the main storyline, WitchSpring3 [Re:Fine] costs 39.99 USD on the Nintendo Store at time of writing. With gameplay more in line with mobile-app game expectations, those who enjoy in-depth JRPG titles may be frustrated with the lack of exploration, storyline, and graphic quality. However, for those wanting a simple experience that is easy to set down, WitchSpring3 [Re:Fine] might be a good fit. With a drop in price and a patch to improve translations and add content that takes advantage of the Nintendo Switch's capabilities, WitchSpring3 [Re:Fine] would be a more enjoyable experience for those interested in trying it out.
So overall, WitchSpring 3 [Re:Fine] – The Story of Eirudy is a shorter and often enjoyable RPG that shouldn’t take too long to go through. With other entries into the series both before and upcoming, I’m curious to see if we’ll see more of these or not down the line.
WitchSpring 3 [Re:Fine]: The Story of Euridy is a pleasant and engaging game on the Nintendo Switch. The delightful story pairs well with the flexible playstyle and character development options. WitchSpring 3 [Re:Fine]: The Story of Euridy is a bit shorter than a typical console role-playing game, but I found it was just the right length before its systems and narrative lost their sense of fulfillment and satisfaction.