JARS Reviews

JARS is ranked in the 44th percentile of games scored on OpenCritic.
6.8 / 10.0
Oct 29, 2021

A decent mix of tower defense and puzzle game with an interesting art style and not much originality in terms of gameplay.

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72 / 100
Nov 5, 2021

Other things like Hero Mode, where you get to pilot a minion, adds some novel twists to kick around with, but overall I felt myself craving something that pushed my puzzle brain like Baba is You or challenged my defense know-how like Plants vs. Zombies. JARS is an inoffensive and fun diversion that apes the two genres without entirely surpassing them or creating something wholly new.

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Oct 24, 2021

JARS has similar visuals to Creepy Tale 2, but the puzzles are much more coherent and enjoyable. Through some trial and error, players can beat even the hardest levels in the game within just a few minutes. JARS will keep players' interest with intriguing visuals, a variety of characters in hero mode, and a few challenging levels scattered throughout the main story.

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TechRaptor
Top Critic
9 / 10.0
Oct 20, 2021

JARS is a strategy puzzle with tower defense elements from Mousetrap Games and Daedalic Entertainment, providing endless hours of jar-opening fun along with an intriguing story and quirky artwork. The puzzles themselves offer a ton of replayability, but it's the story that will ultimately make a lasting impression after every level.

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Oct 27, 2021

It may not be the deepest or most strategic tower defense game out there but JARS' sense of randomness makes it rather enjoyable.

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7.8 / 10.0
Oct 20, 2021

With a visual style somewhere between Tim Burton and the characters in Don't Starve, there's a timeliness to the creepy general vibes Jars gives off...

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9 / 10
Oct 25, 2021

I worried as I progressed through Jars that the game would start to become repetitive but what Mousetrap Games have done is add enough variety to keep things fresh and keep you constantly thinking about your next strategy. The increasing difficulty level is pitched perfectly and this is a fabulous example of how to do a puzzle and tower defense game to the very highest standard. Cutscenes are well-timed to provide a breather from the 2D puzzle action although the lack of touchscreen capability is a shame as this could have made the game even better. Overall this is a game that deserves its place in any gamers library.

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