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The gameplay is good, and very often great, but we knew that already. It's a known quantity. As a Batman story, this is something else. It dares to tackle not just the surface details of the character, but explores his psyche. It portrays him as, frankly, kind of a dick and also as a man of unflinching honour. The Batman of Arkham Knight is a complex, contradictory figure, a hero with real depth and dimension, and we get to wear the iconic cowl for one last mind-boggling night of mayhem. Miss out on that? You must be joking.
As an open-world game,"Arkham Knight," on consoles at least, makes fabulous use of the Unreal 3 graphics engine, rendering Gotham in romantically grungy detail. This is the first Batman game that I've played that feels adequate to the comic book's legacy.
If the game itself were as much of a mess as the port, I'd happily ignore the whole thing but Rocksteady are still capable of spectacle and style. Given the choice of one big budget collectathon series a year, and that's often all I can find time for, I'd pick Arkham almost every time.
Arkham Knight almost certainly won't be the last great Batman video game, nor must it be. But after watching Bruce Wayne and his clown-faced nemesis wink out of existence one last time, I feel I've seen what I came to see. I can crinkle up my ticket stub and shrug into my winter coat, exiting the theater without a look back for whatever secrets or teases may await after the credits. It's over. This was the story of Batman, and it was good.
Batman: Arkham Knight serves as a perfect example of novelization done correctly. Titan Books partnered with the right author, and the results simply couldn't be better. If you are a Batman fan, and can't get enough of the Arkham Knight story arch, I highly recommend this book.
Arkham Knight triumphs as a richly empowering comic book fantasy that sees its hero fail almost as much as he succeeds, making him the most believable, the most occasionally unlikeable, and ultimately the most heroic he's ever been.
Batman Arkham Knight is a magnificent and fitting end to the Arkham series of games in every possible way. The city of Gotham is a huge, spectacular playground for you to explore, the story sucks you in despite it's inevitable outcome, and the combat and stealth elements that brought Arkham Asylum to everyone's attention have never been better.The game does have its faults; a couple of times it completely froze after navigating to the dashboard, framerate drops occur occasionally, and the Batmobile whilst brilliant for navigating the city is overused and repetitive in tank battles, but that can easily be forgiven when the rest of the experience is as good as it is. For anyone who likes Batman, the previous releases in the franchise, or open world games in general, Arkham Knight is an absolute must play, and offers a genuine reason for gamers who haven't yet made the jump to the new generation of consoles to seriously consider making the switch.
Rocksteady has created the quintessential Batman game with Arkham Knight. Where could they possibly go from here in the future? That is something to worry about way down the road as everyone that is a Batman fan, whether if they play video games or not, should experience Arkham Knight. Rocksteady does such a great job with these games in blending a movie and comic book experience.
Batman: Arkham Knight manages to be a perfect example of what a solid AAA experience can offer, and it should not be missed under any circumstances. Even if you aren't a fan of the hero, or the world as you may have known it before, this is an experience that will help to define a generation of consoles, just like its predecessors did before it.
What Rocksteady games has accomplished with the "Arkham" series is nothing short of historic for video games. This used to be a medium where games based on comic book heroes were comparable to the quality of games based on movies. Some may have had decent action or gameplay, but games based on comic heroes always lacked the depth that was found in the source material. The "Arkham" series found that depth that is essential to any great Batman story, and then built some of the most satisfying gameplay in the action genre. "Arkham Knight" is the perfect sendoff for their work; the perfect exclamation point. Batman's "Arkham" story has come to a close. Let us celebrate what it has given world of video games.
Its game-world is wholly realised and gorgeous to look at, but above all else, it tells such an incredible story in so many new and unique ways, it's impossible to ignore. Batman: Arkham Knight is a Batman experience no self-respecting fan should miss, and if Batman's not your thing, then make it your thing. You won't regret it. Trust me.
Batman Arkham Knight is another success story for Rocksteady Studios who once again create one of the most flawless Batman experiences to date that really dwarfs what came before it. Sure it has some parallels to the previous game but the new tweaks, challenges and storyline really takes this franchise to a new level and good luck to any other developer who tries to make the next instalment of a superhero game. Beautifully presented, slick gameplay and a storyline that in my books is better than the recent films, Batman Arkham Knight is a fitting way to end this franchise on a true high!
What are you waiting for to play this amazing game? Do not miss out on what is most likely one of the best games of this generation, and in my opinion, the best in the Arkham saga.
Review in Spanish | Read full review
Rocksteady Studios leaves Batman behind at the top of their game in terms of visual presentation, gameplay, and storytelling. While Arkham Knight's innovations are few, they are impactful and smart, and all work towards the common goal of giving the player the ultimate power fantasy of being the Batman.
Batman: Arkham Knight is the conclusion of this epic series, and it definitely goes out with a bang. This may be the biggest showcase of what the new generation of games can do, and is definitely the ultimate Dark Knight gaming experience. Whether you're a long time fan of the Batman or not, this game has something for everyone.
The Batman Arkham trilogy from Rocksteady Studios ends with Batman: Arkham Knight and the result is a fantastic adventure in the gritty streets of Gotham, clashing with super villains and saving a city you love. Be the Batman, indeed.
In the end, how good is Arkham Knight? It's the best Batman game you'll play and by that measure, the best superhero game to date. . . If you're anything like me, you'll have dug a small child's Batsuit out of the basement and sit glued to the TV as you attempt to save Gotham all over again. A terrific sign off, Rocksteady.
Rocksteady and WBIE have managed to capture lightning in a bottle three consecutive times with the Arkham series, with the most refined and focused strike being Arkham Knight.
An uncompromising, visionary conclusion to Rocksteady's Arkham trilogy, Batman: Arkham Knight is the world's greatest detective in the world's greatest superhero game. Even the presence of an overused Batmobile doesn't dampen the experience. It's simply incredible, hitting you like a batarang square in the face. Be the Batman? Yes, please.
This is the moment we've been waiting for, the final piece of Rocksteady's Arkham trilogy with Batman: Arkham Knight. He is vengeance! He is the night! We are the Batman!
We can't tell you if Arkham Knight is indeed the end of this Batman's career, but if it is the last time Rocksteady works on the franchise, they've ended their era with a bang. Arkham Knight tells a mature story that cares about its characters. The missions are a little over-committed to showing how much the Batmobile can do, but it also feels like the car completes Rocksteady's vision of a living, breathing Gotham City; a war zone with lots of problems to solve and lots of fun ways to solve them.
Batman: Arkham Knight may mark the end of Rocksteady's trilogy, but it goes out with a bang. There is so much to love about it, it is easily in contention for one of the best of 2015. I am truly excited to see what the team is up to next, but their take on the Dark Knight has been the best, and this final entry is no exception.
Despite its over-reliance on a few new tricks, Batman: Arkham Knight is a stellar game that cements Rocksteady Studios as one of the premiere action game developers of the modern era.
Still, Batman: Arkham Knight is a game that shows what can happen when an insanely talented development studio is completely invested in a fictional universe and has mastered the technology to bring it to life. We've become the Batman before, but never quite like this.
Batman: Arkham Knight is a fantastic game that exudes fan service, as well as a great attention to detail. It's large, lengthy and a heck of a lot of fun, and is only marred by its own ambition.
Despite its issues, however, Arkham Knight is a great addition to the series overall thanks to excellent visuals and presentation, solid storytelling and tight gameplay. If this is indeed Rocksteady's swansong for the Arkham series, the developer will be ending it on a great note by serving up one of the best games of the new console generation or any console generation, for that matter.
The thing to remember is that this will be Rocksteady Studios' last entry into the Batman Arkham universe, so if you have been playing the previous entries in the series, and enjoyed them, this is going to be a no-brainer, just go get it. Not only is this a testament to how far we have come as a medium in our ability to develop stories on existing IPs, it is one that shows that games are also able to deliver stories in a cinematic and logical way, without having to force a players hand to push the narrative in a straight line.
It this is the end of the Arkham series, Rocksteady leaves it on a high note. This is an even bigger and more epic game than Arkham City, but one which luxuriates in the details and doesn't lose track of what makes the Dark Knight such a powerful protagonist. We could pick faults in the tedious Batmobile battling or the way the gameplay hasn't evolved, but that wouldn't do the game justice. Powerful, thrilling and ambitious, this is one of the best games on PS4 and Xbox One.
Ending a trilogy in the videogame industry can be as tedious as it is in filmmaking, but Rocksteady has managed to deliver a narratively comprehensive and engaging experience that is accessible to both returning and new players. Experiences may vary when it comes to variety in gameplay, but ultimately Batman: Arkham Knight succeeds in what every superhero game wants to do: make us feel like we’re actually the hero in question. This may be the last we’ll see of Rocksteady and Batman in a while, but if anything they’ve managed to go out with a bang, which is already quite a feat by itself.
Simply put, Batman: Arkham Knight is an awesome game for any fan of Batman, any fan of action games, and I would even say any fan that enjoys just good games. It is easily the best entry in the series and I am very curious to see what the future holds for Batman in the Arkham universe. Do yourself a favor and get this game as quickly as possible before someone spoils it for you on the internet. It's what Batman would do.
Batman: Arkham Knight may not have been the conclusion everyone expected but it's still an all-round excellent open world action adventure that brings the trilogy to a satisfying close. Not all of its mechanics gel together well but what works makes for a compelling play-through.
Clocking in at around 12 to 15 hours not including the wealth of side-quests and with a host content planned for the next six months (provided you paid for the season pass), Batman: Arkham Knight has more than enough to keep you hooked. Rocksteady claims that this is the final game in the Arkham series. While we find that hard to believe, there's no better way to end it than with a game like this.
Yes, the Batmobile really wears out its welcome, the side-content isn't as fun as it could (should) be, and the true ending requirement feels like unnecessary padding. There were also some frustrating bits here and there, but I can't deny that I enjoyed most of my time with Batman: Arkham Knight, because it does a lot more right than it does wrong. Overall, if you enjoyed the other Arkham entries, you should definitely play this one.
Batman: Arkham Knight is arguably the best game of the year so far. The technical aspects are not only eye-popping but they're also quite stable. The graphics are slick, the sound is stellar, the control is rock solid, and the gameplay variety is downright tremendous.
Rocksteady and Batman is a combination we'll sorely miss. Their trilogy ends on a high though, with a refinement of their excellent Freeflow combat and Predator modes. The Batmobile is a somewhat mixed experience, but its heart is in the right place. Our much-awaited tour of the city of Gotham was a gorgeous sight to behold and an unforgettable goodbye.
This is definitely a series that has more mileage in it, for sure, and it is hopeful that Rocksteady decides that they do indeed have something to add in the future, for it would be a shame if this was the end of what has been a great ride.
If you've ever wanted to truly feel like the Batman, this is likely the closest you'll get. Enable your detective vision and seek out a copy of Arkham Knight right away.
I would not go so far as to say that 'Batman: Arkham Knight' is the best 'Arkham', but it's pretty close. The Batmobile is not without its flaws, and there are some mild complaints with the script and the side content, but this is still one of the best superhero games to date. Rocksteady's Batman swan song is a treat.
Is Batman Arkham Knight the best in the series? You know what I really think it has eclipsed the previous two games made by Rocksteady which were both great games in their own right. I feel the changes made along with this being a current gen experience along with an epic finale helped make it the best of the trilogy. The only serious issue I have with this game is the overuse of the Batmobile. If you are a fan of the Batman Arkham series then this is a must buy, and in my opinion the current Game Of The Year for 2015. There is still tough competition with such games as Fallout 4, Battlefront, and Metal Gear Solid V to come, but for now Batman Arkham Knight has safely secured that spot. Go buy it!
It has detective bits, it has crime fighting bits and it has creepy bits - just like a good Batman comic. Playing this makes you realise how much work goes into being Batman, the focus and commitment that Bruce Wayne shows, his willingness to do whatever it takes to save the day... It's not a perfect game, but it's a perfect Batman game.
Batman: Arkham Knight is a visual treat. This sets a high standard the gameplay and story largely match, and the result is a closing chapter that's easy to recommend.
Batman: Arkham Knight is an awesome game that's held back by some forced design decisions. It's brimming with detail, polished to a fault, and has some of the best gaming moments of the year. The improved combat and predator systems are worth the cost of entry, and a lot of the core combat mechanics are still the best in the genre. Unfortunately, it's held back by a somewhat weak Batmobile mechanic and a lackluster plot. There is still tons to like here, and fans of the previous Arkham games will find a lot to love. It's a fitting end to the trilogy, and it's a great sendoff to the Rocksteady Batman games.
The conclusion of Batman Arkham Knight may come as a controversial one. We are going to highly recommend Arkham Knight. The game play and interesting compelling story make it a definite worthwhile play through.
An ambitious and successful end to Rocksteady's trilogy, with a standard-setting open world you must experience. A superior main story and less Batmobile combat would've made a huge difference.
Rocksteady brings the story of its version of Batman to a satisfying conclusion. There's some moments of tedium to be found, but if you want to be the Batman, this is one of the best experiences available.
Unfortunately, Arkham Knight doesn't deliver the Batmobile in small doses, and it turns out to be the most intrusive part of the experience. At least the rest of the game makes up for the Batmobile and the occasional narrative misstep.
There it is again. The feeling. I'm Batman. This is what has made —and continues to make— Rocksteady's Arkham series so good. Knight, for all its foibles and frustrations, consistently gives you that injection of adrenaline. It is supposed to be Rocksteady's final Batman game and you get the impression this is a developer pushing the absolute limits of its series, perfecting it in some areas... breaking it in others.
In the end, Arkham Knight proves to be an excellent new chapter in the Arkham franchise. The story is absolutely fantastic, as is most of the gameplay, just prepare to be inundated with constant tank battles.
It's a superior game that plays brilliantly, and certainly stands in a league of its own in the Arkham line-up for the most part, but it simply doesn't leave your jaw agape like Arkham City seemed to manage with such ease and finesse.
As Rocksteady's final love song to the Batman's franchise, Batman: Arkham Knight comes with some false notes, but it still plays like a great symphony most of the times.
Arkham Knight isn't perfect, and it's not messing with our Game of the Year awards after all, but it's still a very enjoyable Batman game - and at the end of the day, as night falls, isn't that the main thing?.
Batman: Arkham Knight is a dense and enthralling action-adventure game with a winding, if predictable, story that does make you feel like the Batman both inside and outside the Batmobile. There are too many Batmobile gameplay segments, however, making this predominantly similar in theme to that Batmobile-focused Batman arcade game.
So OK. I know I'm supposed to be frothing at the mouth. I know that something I was really looking forward to was passed off to me in an unfinished, slapdash state, and if there'd been less in the way of public outcry Warner would have happily taken the money and run. But after all the grief, and all the misery, there's a really special game hidden here. A tightly-scripted, well-paced superhero simulator that captures the attention to detail that Gotham City deserves with care and respect. If you're still willing to give it another chance, I doubt you'll really be disappointed.
Despite some questionable use of characters, the narrative in Batman: Arkam Knight is engrossing. The city of Gotham is appropriately sprawling with a great deal to do. Combat is smooth and fluid, even if driving the Batmobile is not, and there are several good hooks for progressing Batman's character that reward you for the time invested in the game. The voice acting, music and visuals are all outstanding and the end result is a fun, polished final act for Rocksteady's Arkham games that fans of the series will absolutely want to play.
It isn’t hard to find out who the Arkham Knight is and that is a bummer. Although I figured him out, a few other parts of the story still got me. Overall this is one of the better Batman games in the Arkham series. This will easily be a Game of the Year contender. If you are a Batman fan or a Arkham fan, pick this one up!
Sorry guys, you really nailed the atmosphere, but at the end of the day you left us with an overload of tanks, repetitive missions, and a story that's okay, but just felt it could've been so much more. We would've preferred a deeper and more complex story and characters, and a bit less strafing in the upgraded Batmobile (as cool as it may be). Yes, there are certainly a lot of characters, but when you think about it, we really knew how most of them would end up. It's all fairly expected. For instance, certain things happen with Poison Ivy that weren't hard to predict. Okay, in addition to that, to put it as simply as possible, I expected Batman to do Batman stuff and driving around in a Batmobile/transformers/tank is a not exactly what I had in mind (as fun as it may be for the first 20 hours).
Batman: Arkham Knight fails to live up to the expectations of its predecessors and focuses on the Batmobile far too much. With the addition of even more moves in combat, it loses touch with what made Arkham Asylum feel so punctual.
Arkham Knight translates a very particular kind of Batman into a very particular kind of game, and when the developers are short-circuiting your play experience to tell a good story, there are some unthinkably good moments. When they are going through the motions of combat and high-concept comic bookery, there are some unbelievably terrible and laughable moments. Despite wading through the latter, my memories of the former are grand enough that I think they're worth getting to.
Overall, Batman Arkham Knight is still a great game despite its optimization issues. I already used Rocksteady's configuration advice for graphics and it already gave me a great experience in the gameplay. The story was spectacular, graphics were great even on Low how much more if we can set it on High after Rocksteady fixes the game, and the overall experience was fantastic. Batman Arkham Knight is a game where players can now experience what a Batman game should be and the epic conclusion of the Batman Arkham franchise.
Less consistent than the previous games, and the Batmobile is a surprisingly unwelcome addition, but even as the worst of the Arkham titles this is still a superior superhero adventure.
Arkham Knight is a solid, if uneven send-off for Rocksteady's trilogy. Combat and predation are still satisfying. The narrative mixes unsurprising, but well done segments with unsurprising and uninteresting elements. It's full of nods, winks, nudges for batfans, even if certain super villain side missions feel needlessly tossed in. It makes me worried about what will happen with Batman in a new developer's less comfortable hands, and excited for what Rocksteady might do, itself free of the Batman myth.
For my part, I'm glad to have played it and had quite a fun time doing so, though I think I would be happier if I'd purchased at a discounted rate. I give the game a Hold on my Buy/Sell/Hold rating scale. Even though I do believe the strong story and slick graphics make up for many of the game's problems, the disappointing Batmobile is very nearly a deal-breaker. Certainly it means I will likely not be playing the game a second time.
However, every positive–the twisting storyline, the iconic villains, and the superb combat–are undermined by other factors. Mediocre acting, rough dialogue, and overuse of the Batmobile, leave Batman: Arkham Knight that much less cohesive than its predecessors.
The main story is a convoluted mess, and the Batmobile gameplay is a serious detractor on the fun factor—especially since the Dark Knight is forced to use this clunky vehicle far too often. The combat outside of the car is better than ever, though, so exploring the game's bountiful side content remains a bright spot in an overall disappointing conclusion to the Arkham franchise.
So, clad in his shiny new cyber-armor, Batman descends on his city and hops into his vehicle, and I'd like to believe that there's a substantive core underneath those mechanical interlocking plates. Arkham Knight, however, remains uninterested in this prospect, preferring to dwell on this new slate of tools rather than sharpening the dependable ones. Unfortunately, the game's fascination with his devices provides a reading of Batman as shallow and flashy as the sheen on all those wonderful toys.
Porting issues aside, Batman: Arkham Knight is a decent enough game. It's not the spectacular swansong we hoped for from Rocksteady, but it's another solid - if predictable - slice of Arkham gameplay, with a couple of great sections along the way.
Batman: Arkham Knight is a decent entry in the series that, while innovative in some areas, is weighed down by the cumbersome Batmobile. Once the huge PC performance issues are solved by Rocksteady, it certainly has the potential for an enjoyable experience. Until then, though, our verdict is to skip it.
The frankly embarrassing state of the PC version pushes things over the edge, however, turning a passable action game into something that really should be avoided for the foreseeable future. While it's still playable, and even enjoyable in a fair few instances, its baseline problems combined with the PC's unique setbacks make Arkham Knight fit for the price drop list.