Top Critic Average
Fallout 4 keeps surprising and delighting me. Few other games have the depth or idiosyncratic character to get me consuming their content this greedily or obsessively. Clearly made by a passionate team, it's my favourite Bethesda game to date, and one of the finest games of the year, warts and all - one whose likely destruction of my already-struggling social life I welcome with open arms.
Right now I feel there is still tons to mine from the game; if nothing else, despite hitting level 28 after 50 hours, I can see skill unlocks which require me to be almost level 50, and most of the in-game map remains unexplored. If I want it to, this is going to keep me busy for at least the rest of the year.
Fallout 4 is a massive game. Simple as that. There's so much to do and I feel like not enough time to do it in. Granted, there is no character "max level" preventing me from unlocking all the perks once I do complete the main story.
In large doses, all that fighting can be tiresome, but the best thing about Fallout 4 is that it wants you to have something to fight for—more than just a vendetta, or some life-saving MacGuffin, or the player's own bloodthirsty whims. Grizzled, score-settling lone wanderers will feel at home in The Commonwealth, but this world offers something more: a chance to rebuild, to belong to something bigger than yourself and defend it from all comers. The most you can usually hope for is "This place isn't so bad, for a shithole," but at least it's your shithole.
"Fallout 4" is best appreciated over time. Play it for ten hours and the game will likely feel underwhelming. Play it for fifty then see if you can stop yourself from playing it for fifty more.
With the suffocating burden of rehabilitating the Wastelands, the unique weapons and armor now cheapened to random drops (not to mention the removal of Confirmed Bachelor/Cherchez Le Femme) I no longer feel myself in a universe I once called home.
Fallout 4 easily prevails over its technical issues and subjective design flaws. It's a never-ending stream of superb experiences that keeps you engaged and coming back for more.
I have spent more than 60 hours in the Xbox One version of the game and don't feel anywhere close to having tackled most of the content. Fallout 4 could be the only game you buy for the next six months, and you might never get bored. It's everything that Fallout fans were hoping for. When it comes to game releases in 2015, the best was truly saved for last.
The best thing about Fallout 4 is the freedom that it gives you, not only with what to do and where to go, but also how quests will turn out. Will you talk your way out of a certain quest or run in all guns blazing? The choice is yours. Obviously the game is not without its problems; starting and ending conversations can sometimes be a little awkward, NPCs have a habit of getting stuck or being in the wrong place, and there were more than a couple of problems in figuring out what the settlements needed. Overall though, the game is pretty close to perfect, and if you decide to pass on exploring the vast wasteland, then you only have yourself to blame. The hype is real, and you won't be disappointed.
Fallout 4 is what we all thought it could be, and so much more. While it might have easily fallen in multiple areas, and the scrutinizing eye will find a blurry texture here and there, the game delivers so thoroughly in so many other areas that will keep players busy for so very long, it truly outshines the rest of the pack. Between the main quest, side quests, settlements, weapons, armor, and just pure exploration the game will remain fresh for years to come, and the end product of four years of work shines as a glowing example of what the team at Bethesda is truly capable of. Fallout 4 less throws its hat in the ring for game of the year, and stomps its powersuit boot down demanding serious deliberation.
Fallout 4 is a big game and I mean a BIG game on the XBox One which means don't expect to knock this game over in just a couple of sittings or over the weekend because you could easily spend in access of 100 hours playing and exploring this game, particularly with the ability to craft items and even your base.
Congratulations, Bethesda. After thirteen years of disliking your games, Fallout 4 has made a true believer out of me, and an ardent one at that. This is some damn fine work, guys. I have no idea how in the hell you're going to be able to follow this one up. Good luck with that.
If you've been waiting for Fallout 4, it will simultaneously meet your expectations and exceed them in others. Who would have thought a Fallout game would convince us of Bethesda's storytelling and shooter credentials? In a year full of brilliant open-world games like The Witcher 3, it manages to stand apart from the crowd and deliver something that feels fresh, despite its familiar foundations.
Plenty of players and fans are hyped for the release of Fallout 4, but this is the first game of the franchise that I've played. Yes, I'm a Fallout virgin but Fallout 4 has shown me the light.
The word "escape" gets thrown around in conversations about why video games are so appealing and never before has there been a title that is this worthy of that term. Fallout 4 contains what should go down as the best open world in the history of this medium considering the sheer wealth of meaningful content packed into it. Some people flock to sandbox games in hopes of checking off boxes, collecting garbage and simply passing time, and Fallout 4 feels like the strongest middle finger to this contingent in years.
An amazing experience from start to…well not finish as I am not there yet. But I know I will love the rest of the journey, just as much as I love what I have played thus far.
Fallout 3 was seven years ago. Fallout 4 is one you can play, off and on, for the next seven. Congratulations, Bethesda: You've outdone yourselves again. You've made the Wasteland more beautiful, ugly, open ended, funneled down, thoughtful, and frantic than ever.
Easily one of the most anticipated games of this year, Fallout 4 doesn't disappoint. Along with the main mission there are hundreds of side quests and other things to get up to on your travels through the wasteland, and it is easy to get sucked in. There are some bugs and glitches which make it frustrating at times, but overall it is an engrossing and really enjoyable play.
Fallout 4 is a knockdown, drag-out experience that let's the player play how they want. It's fun, engaging, and full of insane (and random) moments that will make you gasp. Fallout 4 is, without a doubt, the best IP Bethesda has made thus far.
The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I'll definitely replay and revisit. Even the technical shakiness that crops up here and there can't even begin to slow down its momentum.
A few quibbles with mechanics and bugs can not drown out Bethesda's triumphant return to the end of the world after the last 7 years - their best game ever, and a serious challenger for best game of 2015.
Fallout 4 captivates with a hauntingly beautiful apocalypse and refuses to let go. Exceptional gameplay is marred by a few flaws, but the Wasteland's flaws have never been fewer.
Despite its technical shortcomings, Fallout 4 is still a delight to play, and serves as a reminder of what an experienced team like Bethesda can accomplish with their expansive open worlds. Those looking to lose days, weeks, perhaps even months of their time to a game will find more than enough here to keep them satisfied.
Combine that with the level of exploration, and you have something you're going to be playing for a long time. The devil is in the detail, and as soon as you boot up the game, you can clearly see the outstanding level of detail everywhere you look. I went into the game knowing almost exactly what to expect and that's what I got, plus some nice surprises. There are plenty of bugs that you can run into but from my own personal experience, they are bearable enough to not mind them too much. Think of this game as an upgrade to the Fallout series, rather than an evolution, and you'll find almost nothing wrong with it. Fallout 4 is an amazing open-world experience that every gamer needs to experience. It delivers on everything it promised and just a bit more.
Finally Fallout 4 is here, in its new Boston location with huge mission and customisation variety means one thing, say goodbye to your real-world life fellow Vault Dweller!
I probably can't give a higher endorsement of Fallout 4 than this: I've spent around 50 hours playing between the console and PC versions, and I don't feel like I'm anywhere near quitting.
I'd be lying if I said that there wasn't anything left for me to do within the game, and I'm sure that statement will stand for quite awhile as well. A good game and an even better experience.
A (mega)ton of adventure awaits those who have the hours to fully experience Fallout 4's beautifully devastated wasteland. Best of all, players will be able to experience it however they wish thanks to near infinite gameplay options.
Its individual moments might not always stand on their own, but it's amazing that something with Fallout 4's scope and magnitude remains as bewitching as this game does. Bethesda's formula is overly familiar by this point, but from a story perspective these games exploit the freedom afforded by the medium more than almost any other notable examples. Fallout 4 is built on mystery and discovery. We can charge through the main storyline as quickly as we'd like, but the true power of this game comes from exploring at our own pace, uncovering its secrets in no certain order and at no set time. Unlike a book or a movie, we can follow a specific subplot as far as we'd like before switching over to another one. We can jump between stories as we see fit, focusing on what interests us the most while ignoring whatever bores us. We can bend the story around our own preferences and desires, at least to a point. This world might be dead and emotionally sterile, and this apocalypse might be just like every other one we've ever seen, but its stories can still surprise, and that's something you can't say about most games.
Overall, Fallout 4 has surpassed expectations across the board with a great story, strong base mechanics and some excellent new ideas that really shake the pillars of the Fallout franchise while retaining the classic feel of the games. It's everything I expected and more and I fully expect to be spending a significant amount over the next few months investing a lot of time into this game.
With an immersive world, open-ended gameplay options, and so much to do, Fallout 4 is well worth the price of entry. It's like a fantastic book or a great TV show or for many, a replacement for the Internet's favourite video streaming site that's not Youtube, completely and utterly addictive. The difference being, how and when it ends is completely up to you. And the chances are, you'll be spending a lot of time in Boston. We know we have and will be in the months to come.
What an absolutely fantastic game. Bethesda has nailed Fallout 4; the world, the graphics, the perk system, the story - almost everything about this game demands coming back to over and over again, where players can happily sink hundreds of hours into exploring the harsh wasteland. However, it's disappointing to see problems that have plagued other Bethesda titles are still showing their gruesome face.
The Wasteland is every bit as deadly and seemingly uninviting as it's always been, but beneath the surface lies more life than the pre-Great War world could ever hope to witness. The way every mechanic and decision perfectly marries to each and every other one is nothing short of amazing. War may always stay the same, but Fallout 4 has grown the series in marvelous ways.
Load up, head out, and see the world. Haul some of it back. Be a law-bringer or a scoundrel. See what's behind the curtain, and make some battery-powered friends. It's all here and more. I wish the visuals of 'Fallout 4' were better, even much better in places, but the gameplay eventually had me hooked. I wanted to see what was around the next bend, and if I could take it. I wanted to see if I would dish out pain or aid, and if the reprehensible machinations of the powerful would yield fascinating, if deplorable, results.
All in all, though, Fallout 4 is a masterful production that features a wildly ambitious and nigh-on unparalleled scope. There's just so much to do that it often feels overwhelming, but this isn't going to stop the franchise faithful. In fact, I'm sure they'll welcome the deluge of options, content, and endless exploration.
That feels like nitpicking though, and overall it has to be said in Fallout 4 Bethesda has crafted one of the most enthralling worlds gaming has yet scene. Packed with incidental detail and begging to be explored, it's one of the grandest adventures you can have without putting on a rucksack and stepping out of your front door. All of this is just the beginning as well. We know Fallout 4 is going to be one of the most well supported games by the modding community, and in a year's time every conceivable problem can be ironed. Fallout 4 is truly limitless potential.
Fallout 4 is hugely ambitious and without a doubt one of the best games this year. It's not without its flaws, but very few games made me care more about what I was picking up, how to use it, what choices I made, and even the communities I'd founded. By streamlining some mechanics, Bethesda has made room for other more complex ideas. If you can forgive a few technical imperfections, of which there aren't as many as prior instalments, Fallout 4 exceeds all expectations.
If you've played a Bethesda RPG, you should have a pretty good idea of what you're in for. Bethesda plays it surprisingly safe with the formula, but they also do a much better job with the story this time around, serving to elevate the game as a whole. While there's no denying that it can be a bit ridiculous at times, its sheer scope speaks for itself. Bethesda has succeeded in crafting yet another fascinating open-world RPG.
Fallout 4 isn't perfect by any means, but the sheer scope of the game as a whole and the incredibly well-structured world means that should you dare to take the plunge, you'll be swimming around in these waters for dozens, if not hundreds of hours. The bugs may threaten to spoil the show, but every time one rears its head and makes you want to stop playing, you'll feel the pangs within the hour to go back and give things another go. Many people will fail to see everything that the wastelands have to offer, but that absolutely shouldn't stop you from trying to take it all in. Just as in life, your journey won't be the same as anybody else's.
Fallout 4 is a masterclass in open world design. Consistently engrossing and absolutely stuffed with intricacies, it's a title that'll keep you enthralled for hours at a time as you gradually unravel its desolate yet hopeful post-apocalyptic portrayal of Boston. Although it's let down by some disappointing frame rate issues, it's not enough to detract from what's otherwise one of the most atmospheric and beautifully brutal games on the PS4. Significantly improved combat, a constant wealth of gameplay options, and a heavy emphasis on player choice combine to create an adventure that's truly memorable.
Fallout 4 is a roaring response to criticism that the series has ignored its qualities as a shooter in favor of its deeper and stronger RPG roots. Nearly every design change in Fallout 4 poises the game as a more streamlined modern shooter with high production value across the truly open-world Commonwealth wasteland. The introduction of settlements, newly designed power armor, and deeper crafting evolve the Fallout franchise for the better. This occasionally comes at the cost of storytelling, however, with a plot based on stringently polarizing factions as well as diminished interaction with characters in general. But despite these missteps, Fallout 4 will only improve with time, assuredly with the assistance of the community and user-created mods, and soundly reclaims the franchise as a forward-thinking series in the industry today.
A solid story, large open world, tight combat and plethora of content and things to do make Fallout 4 yet another stellar outing in the popular series. The sheer amount of content admittedly can be overwhelming and occasional glitches are unfortunate. Overall, however, a well realized setting and excellent variety in gameplay makes Fallout 4 one of the standout games of 2015.
Fallout 4 might not be as technically advanced as, say The Witcher 3, but it's a game full of charm and substance, which makes up for an ageing Creation Engine. Fallout 4 boasts an incredible world full of intrigue, mystery and suspense, backed by a whole host of weird and wonderful characters. It's a world you're going to want to go back to, time and time again.
The graphics may not be cutting-edge enough for some gamers, but Fallout 4 offers a revamped leveling system, an amazing story, and near endless content in post-apocalyptic Boston.
You can praise them for all the wonder and beauty they have created, then damn them for the illogical or irrational design choices they make elsewhere, but it is yet another diamond in the rough from Bethesda.
In creating Fallout 4, Bethesda has built upon one of the greatest games of all-time and released a very impressive and immersive sequel. It's not perfect, or the exact sequel that I was hoping for, but it's a rich and detailed experience that fans of the series will surely appreciate.
Fallout 4 is not perfect. It’s plagued with minor annoyances and even a few game-breaking exploits but that doesn’t take away from what Bethesda have created in what should easily scoop up Game of the Year across the board. Fallout 4 is a very S.P.E.C.I.A.L. kind of game and one every fan of the open-world RPG should experience.
While not revolutionary in terms of storytelling, Bethesda is still the king of interactivity. Fallout 4 delivers on that interactivity in so many forms, it's mind boggling. Crafting, modification, and stronghold building trump a few nagging technical hitches. New enemy AI, coupled with an overhauled combat system, creates gunplay that feels better than ever before. Fallout 4 may be an iterative step forward for the series, but it is every bit what RPG fans know, love, and expect. Just play it on the PC, if you can.
Fallout 4 delivers exactly what everyone has been holding out years for, plus so much more. It is a game with multiple layers to discover, and thousands of ways to decide how to purse quests. It is a game designed with the player in mind and how we want to go about discovering this crazy, viscous, new land.
[WARNING: Mild Spoilers] In the grand scheme of things, Fallout 4's minor issues pale in comparison to its successes. When you put the controller down, you think about the friend you betrayed to benefit another, the shifting tide of an incredible battle, or the moment you opened a drawer and found someone's discarded effects, making you wonder how they felt before the bombs fell. In moments like these, Fallout 4 can be an intoxicating experience.
Fallout 4 is arguably Bethesda's crowning achievement in its storied history. It feels like a return to a game people know and love, but with all of the new doodads and gizmos attached that make it feel like an entirely brand new game simultaneously.
Fallout 4 is one of the best games I've played this year. New players to the series may wonder how they went so long without Fallout in their lives, but it is not for the faint-hearted. As Bethesda's "Welcome Home" marketing campaign teases, when fans of Fallout 3 or New Vegas enter this new world, it'll feel strangely familiar. As one of the top games of the previous generation, this isn't a bad thing at all. Fallout 4 has all of the trappings that can keep you engaged for days on end.
It's been over seven years since I first fell in love with the series with Fallout 3, and obviously with 4 on the horizon, there's no way of knowing when (or long) it will be until we can jump back into the wasteland once again. However, all I can think of in my time with Fallout 4 is how great it is to be back home again: I don't mind staying for a while.
While there may be bugs everywhere, it's hard not to be in awe of the extensive open world Bethesda have created with the Commonwealth. Streamlined progression, an improved narrative, and extensive customisation make Fallout 4 a serious contender to the RPG throne.
Fallout 4 might not reach the insane expectations of the hype that built it up these past few months but it undoubtedly comes closer than many other games that have been in the same predicament. Complex, full of depth and infinitely customizable, Fallout 4 manages to stand above its glitches and odd subpar animations to be an experience well worth having. Venture forth from Vault 111 and have a blast!
I've put over 30 hours into Fallout 4 already, and I'm nowhere near finished with all the game has to offer. I plan on taking my time and working my way through all of the wasteland beyond the final main story mission, because the game allows that to happen seamlessly. DLC and future content updates are bound to come, and I can't wait to see what the mod community does to this game either. There are bound to be two camps this year. One who loves the Witcher 3 with all of its heart, and one whose love belongs to Fallout 4. For my part, I'm torn between the two. But for what it's worth Fallout 4 has certainly topped its predecessors as my favorite game in the series and sets a new bar for what to expect from a Bethesda RPG in the future.
This is not the Fallout that I remember, but it is more of the type of game I would play compared to Fallout 3. The much improved gunplay trumps the lack of RPG elements and mild graphical issues within the game. The game has very mixed reviews from player to player, so I'll just say this: If you think of the game as just an RPG Shooter you will love this game. If you think of it as a sequel to Fallout 3, you will be disappointed.
Fallout 4 is one of the best games I've played this year. It's not the best and not even the best RPG (which in this case is the same thing) due to some missteps detailed in the review, but this shouldn't deter you from an experience that will be worth it for any fans of the genre and setting. Moreover, this is just the beginning: we'll hear a lot more of Fallout 4 in the coming years thanks to DLCs and mods that will likely bring the game to a whole new level. The Commonwealth gates have just opened and few will be able to resist entering.
There are performance issues that come into question, and certain parts of the game that will no doubt be hazardous, especially when it comes to newbies. But Fallout 4 is still a game that shouldn't be ignored, just because it's so damn big and explorable.
In my mind, Fallout 4's greatest triumph, and its one major point of evolution is in its storytelling, crafting a lengthy, unexpected ending and resolution that I will remember for years to come. It also remains one of the best games in existence for those who simply like to wander and explore and unearth long-buried secrets. But it struggles with archaic gameplay systems and an inflexible engine that anchor the game to the past for all the wrong reasons. Fans may enjoy more Fallout and a brand new map to explore, but this sequel will not be heralded as revolutionary or overly impressive this time around.
Fallout 4 is a deep and broad video game that can easily occupy more than 100 hours of a gamer's life, as long as they don't become bored of some of the core mechanics of the open-world genre and want to explore the universe past the core narrative.
Fallout 4 is once again another Bethesda game that people will talk about for numerous years. Just like with Skyrim, this game is open, full of mysteries waiting to be discovered, and open for a mod community that can bring it to life even more, and with Bethesda announcing mods coming to the consoles as well, there will be even more to see and do in the coming months. Until then, you have yourself a well tuned, fully featured wasteland to explore with a great look, improvements, and tons of new features. Sure, it has some issues here and there, but with this amount of fun content to explore I could look past most of it. Fallout fans will be in love once again, and RPG fans shouldn't think twice about picking this up. It has something for pretty much everyone.
Fallout 4 is a welcome return to the wasteland. An interesting and well-told central story is hobbled by the open world, but this is Fallout and that open world is a joy to explore. PC players will justifiably grumble that the game is obviously designed first and foremost for a couch and controller experience.
In the end, Fallout 4 is essentially Fallout 3 with a few more features and tweaks. That isn't a dig at the game, but that's what most fans of the series will think. The experience is top-notch, as few developers try to pull off something this large and immersive, and fewer still ever do it right. Even with the bugs, Fallout 4 is a highly addictive and fun experience that gamers of all types will enjoy.
Fallout 4 carries over a number of problems from the past, and some of the more streamlined changes end up hampering the experience - but despite all of that, it's a fantastic game that delivers one of the most compelling and addictive worlds this year.
Fallout 4 is pretty much everything you'd expect from a sequel to Fallout 3. It's bigger and more detailed than its predecessor. The gameplay is streamlined, which largely seems to benefit the combat and exploration at a cost to the dialogue and non-combat elements. There are few things as fun as grabbing your pipe rifle and wandering into the Wasteland to find a new ruin to explore or a new settlement to create. Beyond the main plot, there are possibly hundreds of hours of things to see and do. Fallout 3 fans should find a lot to love here, and newcomers to the franchise will find a great place to start.
The main storyline of this game is excellent. Lots of twists, hard decisions, and factions to choose from. As with previous Fallout games there are tons upon tons of side missions to complete.
But while the overfamiliar flavour may mean Fallout 4 doesn't quite stand tall, it does mean you can guarantee what you're getting and that's a damn fine game. Its combat is the best Bethesda have ever produced: involving, kinetic, and exciting.
Fallout 4 is another tense and enthralling romp through the Wasteland, but it's not quite the revolutionary experience you may have come to expect given the long hiatus.
Fallout 4 still has its issues, especially around glitches. Bethesda will probably never learn there (and, given sales and hype behind the game, Bethesda knows it doesn't actually need to learn). However, the game itself works by building a closer connection between player and narrative, and a settlement system that gives players a genuine excuse simply to live within a world.
It can be rough around the edges and it takes a while to gel, but once it does this is as gripping an RPG as Bethesda has ever produced. We'll handle disappointments like the lengthy loading times, poor facial animation and minor bugs because Fallout 4's world is so rich, strange and beautiful, and because the stories you can make in it are so compelling. Buy it, then dig in for the season.
Grab that nuclear-fuelled Power Armor, then, step into the acid rain, and get ready to enter a world that might not be perfect, but is certainly hard to avoid coming back to again, and again, and again.
Fortunately, it's been some time since the last Bethesda title. Were Fallout an annual franchise like Assassin's Creed or Call of Duty, this stagnation in the core gameplay would have worn out its welcome by now. Overall, Fallout 4 still impresses with its trademark RPG mechanics and smartly-designed world, where exploration never feels like time wasted and players are consistently rewarded for lateral thinking and meticulous investigating. The war on videogames is ever changing, however, and Fallout will need to bring more toys to the battle next time or risk rotting in the wasteland.
A largely iterative game, Fallout 4 suffers from a limited dialogue system and procedurally generated content, but still excels at creating a world that is fun and rewarding to explore.
In the early hours of the game, I was conflicted as to how the game matched up against its immediate predecessor, Obsidian's New Vegas (which I consider better than Fallout 3, and might have been my favorite game of the last generation). It did not seem to have as grand of a narrative scale, nor the same breadth of choices to make. Instead, the game is more of a personal journey. But Bethesda has done a great job of weaving that story so that the choices you make impact both your character and the Commonwealth, even if it's not as obvious as purifying water or taking control of Hoover Dam. At the same time, the base game has seen a variety of changes that may be more divisive, and the execution is nowhere near as smooth as is expected. Nevertheless, Fallout 4 is a great game that deserves the attention it has received.
Fallout 4 schafft mit den neuen Action Elementen und dem Build-Modus neue Wege für die Serie, vernachlässigt aber einige Bereiche, die die Serie eigentlich so groß gemacht haben. Action Fans und Neueinsteiger in die Fallout Reihe werden auf jeden Fall ihren Spaß haben. Fallout Veteranen wird es zwar etwas an Vielfalt in den Dialog-Optionen und dem Skill-System fehlen, aber wir würden euch den Titel trotzdem ans Herz legen.
Review in German | Read full review
The fact that it's heavier on combat than stats is sure to annoy RPG classicists, but the fact that the combat is fantastic helps a lot. So, too, does the intriguing world, the excellent characters, the hidden secrets, and the difficult decisions.
Despite weak storytelling, bugs and dated technology, the world of Fallout 4 is a joy to explore, and the new crafting and customization mechanics give you lots of reasons to do so.
Crafting mods for your equipment is child's play, compared to the fact that Fallout 4 allows you create and manage entire settlements with the junk you find on your travels
Fallout 4 does one thing so well that you can mostly forgive, if not ignore, its awkward treatment of the player character. Bethesda's team creates maps that are a joy to explore.
Fallout 4 retreads far too much old ground to really justify its existence. Even the potential withing this sprawling map is not enough to entice a player enough to toy with wonky A.I. or repeat mundane tasks endlessly.
The above example sums up "Fallout 4" in a nutshell. Its changes and additions can hardly be categorized as improvements from a standpoint of player experience. The game doesn't look, sound or play particularly better than earlier games in the series. Fans of the series will enjoy touring the wasteland because "Fallout 4" feels familiar, but it doesn't have the meaningful change that is to be expected when a series debuts on a new generation of console.
After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise's signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches...glitches never change.
Sure, there is the typical Fallout aesthetic and the goofy music and that joy of seeing deathclaws rip the occasional NPC to death, but with much of the core roleplaying aspects torn out of the game, it isn't the New Vegas (or even Fallout 3) inspired heir that many hoped it would be. Still, it is fun to engage in, if you don't mind being an early adopter and paying full price for a loot hauling ARPG. If you're fine with that, hit the trigger on the game and spend the next 60 hours killing mutants with missile launchers.
Fallout 4 is a good game, no doubt, but it's hard not to feel let down after six months of solid hype, and high expectations on the side of the players. It hasn't learned any lessons from predecessor New Vegas, and aside from smaller tweaks and decent gunplay, there's very little to the core game that wasn't in Fallout 3. Building your settlements is fun and the main campaign missions (after a time) are engaging and entertaining. However, for a near-20-year-old series to take two huge steps forward in 2008 and 2010, only to hardly make any progress in 2015, is galling. Go in with that in mind and you'll have a lot of fun. Expect a nuclear revolution and you'll be left wanting.
The open-world/sandbox RPG genre that Bethesda helped create has moved on and done some amazing things. It's even spread into and influenced other genres like action-adventure and MMORPG-shooter. My hype to see how Bethesda would interpret all these innovations and incorporate them into the Fallout setting turned to disappointment when I stumbled through a game that features the same poorly-implemented combat and all the same old Gamebryo engine annoyances and glitches we've been dealing with for years. Fallout 4 will provide some good old-fashioned fun for players who are looking for a prettier Fallout 3 (now with Minecraft!), but it could have and should have been much, much better than that.
If one approaches Fallout 4 expecting not an RPG but a "survival simulator" where the core mechanic is to salvage practically any and everything, defend one's loot with near-FPS style gunplay, and participate in pithy character interactions, then the game delivers. For those looking for a game with memorable character development and interactions, meaningful plot devices, and wondrous discoveries, then Fallout 4 disappoints in what matters.
Fallout 4 may feel overly familiar to some, but there are plenty of places to go, people to see, and mutants to shoot, and most of those things are still exciting to visit, look at, and murder (though not necessarily in that order). The occasionally extreme performance issues found in the console versions of Fallout 4 make those versions more difficult to recommend than their PC counterpart. [OpenCritic note: PC version rated 4/5 stars. XB1 and PS4 versions rated at 3/5 stars.]
Fallout 4 represents a huge leap forward from Fallout 3 in terms of visuals and combat, but it somehow delivers an even worse story, and the reduced role-playing mechanics mean that a Fallout game has never been this shallow. Bethesda Studios Games needs to completely revise how it approaches stories in its games or Fallout 5 won't be worth playing.