Top Critic Average
With that said, don't take away too negative an impression of GW3:D. Though what it adds doesn't do much for me, what it brings from GW2 is simply brilliant, looks better than ever, and has never been on PC before – and everyone should try Pacifism mode at least once in their life. Parts of GW3:D are wonderful. But the most telling thing is that they're all contained in 2D rectangles.
It is the gaming equivalent of finding yourself heading to a hotel room after a wedding with the two best look bridesmaids on each arm. You know you are coming out of that experience with huge grin that isn't going to go away anytime soon.
Classic Mode's inclusion might just be a nod to the mindset of Lucid Games when developing Geometry Wars 3: Dimensions -- improve as much as possible while still staying true to the core of the franchise. That old game is still there, it's just unspeakably better now. It may have been past installments in the series that were billed as evolution, but Dimensions is where Geometry Wars truly evolved.
With Geometry Wars 3, Lucid Games have taken the pure and unsullied Geometry Wars mix and added nothing but good things to it. No corners have been cut here and the game is almost a love-letter to everything that was great about the series in the first place.
Shaking up the formula somewhat whilst still ensuring that longtime fans and purists are catered for, Lucid Games have done the unfathomable and created a game that betters the already stellar efforts of Bizarre Creations. The gameplay additions work tremendously well and also serve to keep players on their toes by demanding that they change their tactics in accordance with the context of a particular stage.
Geometry Wars 3: Dimensions is a near perfect game let down only by the demanding mission padding and a soundtrack that represents a slight step backwards from its predecessors. Its very DNA has been refined to amazing clarity, from the precise controls to the neon drenched artwork. Instantly accessible to new players, it quickly compels them to become experts in order to proceed along its asymptotic learning curve. An explosive orgy of light and sound that needs to be experienced to be believed.
Geometry Wars 3: Dimensions is a fantastic return for the series that brought the twin-stick shooter to modern consoles. Damningly hard, visually and aurally distinctive, there are few games that can match it for both immersion and addictiveness.
Aesthetically scintillating, but equally enthralling in its immense depth, Geometry Wars 3 is a sequel whose design insight is matched only by its endlessly creative sense of fun. Close to perfect.
Geometry Wars 3: Dimensions marks a triumphant PlayStation debut for an already popular property – and a solid start for the resurrected Sierra label. Offering a wealth of content as well as endless replayability, this game is a real winner. While the introduction of 3D stages doesn't change the franchise's core formula as much as you may expect, it still manages to breathe new life into a solid starting point – and even minor presentation and difficulty niggles can't sully this shapely treat.
That aside, Lucid Games has nailed everything else about the game. For such a simple formula, it's a testament to Geometry Wars' ability to do it better than anyone else that it is still the premier dual stick arcade shooter, even after so many releases and clones on the market. That the latest has been able to introduce enough tweaks to make it an even more pure arcade experience is impressive. And for Activision, this is a truly awesome rebirth for its Sierra brand. This game is worth your money, assuming you do enjoy a healthy challenge.
Geometry Wars 3: Dimensions is a worthy successor and a natural evolution of the series. Lucid Game has included the best parts of the previous games and blended them together into a single game bursting with content.
The king of twin-stick shooters makes it triumphant return with Geometry Wars 3: Dimensions, only this time it arrives on the Xbox and PlayStation consoles, as well as for PC.
A game meant for few to master but all to enjoy, Geometry Wars 3: Dimensions has brought the best of its storied history with it and by is a series that won't be going away any time soon. Enter a novice, leave a legend and be sure to enjoy every moment along the way. The grid awaits.
Geometry Wars 3: Dimensions is a great new entry in the series. It offers plenty of things for all players, as the Adventure mode draws in new fans, the Classic mode appeals to veterans, and the leaderboards manage to fuel their competitive natures.
Something for everyone. Hardcore purists can spend days perfecting their scores in Evolved mode, while new players will certainly like the allure of a single player campaign that teaches them how to play the game
Lucid Games have literally added new depths to a frantic and ever so satisfying series with Geometry Wars 3. You'll fall in love with the speed of the wonderfully fluorescent design and fall in to a vortex of bettering your scores long in to the future with this one.
Geometry Wars 3 is basically digitized crack. It's challenging, it's visually amazing, and it's soundtrack should be available to purchase separately. Take my Money!
Lucid has succeeded in bringing Geometry Wars back with an almighty bang. A more than worthy successor to Bizarre Creations' originals, Geometry Wars 3: Dimensions makes the formula work in 3D, while providing the same kind of engaging gameplay that made the previous games so addictive. Finger pain and scorched eyeballs might be side-effects, but screw it. It hurts so good.
This really is "more Geometry Wars", but it's been quite some time since we've had a new game. The campaign level design offers something new, but the classic mode is where it's really at.
Despite the long wait between entries, Geometry Wars 3: Dimensions ends up being a very solid game in the franchise. The core shooting mechanics remain tight, and the addition of new powers doesn't cheapen the experience. The level designs add a fresh feel to the shooting, and the various modes cater to those with specific preferences. Though the presence of progression gates can be frustrating and encourage too much grinding, the various leaderboards and pure addictive nature of the high score hunt mitigate that just a bit. For arcade style shooting fans, it feels almost mandatory to have this in your gaming library.
After six long years, Geometry Wars has finally returned. Now set on three-dimensional stages, this sequel delivers a host of fun game modes. Unfortunately, the level designs sometimes make seeing enemies difficult and the single-player campaign is more frustrating than it needs to be. Regardless of whether you like the three-dimensional shift or not, there's enough content in Geometry Wars 3: Dimensions to warrant a look.
A worthy add-on to a franchise that we'd never thought would return, Geometry Wars 3: Dimensions is a twin-stick shooter that's well worth the recommendation. The online multiplayer may not feel like much, but single player and co-op have a lot to offer, and the gameplay and presentation gel nearly perfectly together. It's good to have a little Geometry back in our lives.
When it comes down to it, Geometry Wars 3: Dimensions is a blast – no pun intended. Fans of the series will love it, and gamers with a competitive streak who are new to the series should take to it instantly. This is a definite buy for your Xbox One as it will bring back memories for veterans of the series while introducing the franchise to those who've never played it.
While it might not light the world on fire the way Retro Evolved and its sequel did, Dimensions is a the next evolution of the series, and a really fun way to waste time on the new consoles.
3D twin-stick shooters are nothing new as there have been quite a few released since Geometry Wars 2 hit the scene, but the series' eventual progression to offering this kind of gameplay mechanic is very much welcome. Geometry Wars 3 brings the tight twin-stick feel of the series to the modern gaming era while also paying homage to the series' roots. Just steer clear of its online multiplayer game modes.
In the limited field of shoot-em-ups, 'Geometry Wars 3: Dimensions' couldn't be more welcome, especially as the franchise's future was in doubt after the end of both its publisher and developer. It is a great, inexpensive twin-stick shooter that has a few mild design issues, but nothing that would dissuade me from recommending it to anyone.
Despite a few issues with the camera and the absence of a customizable mode, Geometry Wars 3: Dimensions proves that the multidirectional twitch-based shooter is still a blast.
It's nice to see a developer try and re-imagine the Geometry Wars formula with varying worlds, but it's not entirely paid off this time round. The vast majority of the game is great fun, it plays brilliantly, and there really is mountains of content on offer for a fairly cheap price. It's a shame that a good chunk of these new, rotating worlds are painfully frustrating to play on because of the player's lack of vision.
For a game I've complained about a lot, I was pretty engaged with it at three in the morning yesterday, of course, shoot-'em-up headache setting in and an annulus of empty teacups starting to form. The problem, ultimately, is a philosophical one. I'm not sure if Lucid really gets the mentality behind this series, and that makes for a perfectly serviceable shooter when the lineage requires something more.
The problem with reviving such an excellent series is that comparing it to past games is both completely fair and also a bad idea. It's easy to look at all the things Geometry Wars 3 leaves behind while neglecting that it's a still a fun, challenging shooter.
There really isn't a lot to this game, past the flashy visuals and leaderboards, so if you're looking for more depth than the original Geometry Wars, you'll be disappointed.
You can destroy your smile again with the game modes of old in a new graphical package. If you're looking for the next big, huge, mind-blowing iteration that jumps us forward fifty years in shape-on-shape violence, then it isn't here. I don't need to navigate a three dimensional pomegranate with my mine-laying drone in order to enjoy myself. In fact, it takes away from that enjoyment. You might feel differently.