Sword Art Online: Lost Song Reviews

Sword Art Online: Lost Song is ranked in the 23rd percentile of games scored on OpenCritic.
6 / 10.0
Nov 23, 2015

Sword Art Online: Lost Song is easy to get into and offers plenty of entertaining combat, along with an appealing multiplayer mode. The controls work just fine, as do the online servers, and the thrill you get in wasting huge foes is worth noting. But the campaign falls well shy of modern-day standards, with lackluster technical elements, and we have to suffer through a blasé storyline with characters only hardcore fans will recognize, and an overarching repetitiveness in both game design and combat.

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Drew Hurley
Top Critic
5 / 10
Nov 23, 2015

While it's great to see Bandai Namco continue to support Otaku fans in the West, Sword Art Online: Lost Song is a lost cause for anyone who isn't a die-hard SAO fan. With a weak story, recycled areas, and a short length on the whole, even long-term fans won't find much here to keep them entertained. There is one title left to come in the series, Hollow Realisation, returning to the fan favourite setting of Aincrad next year. Hopefully, it can learn from the many mistakes of its predecessors.

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7 / 10.0
Jan 8, 2016

Sword Art Online: Lost Song is a game for fans of the anime. It relies heavily on players recognizing the story twists and turns and grasping how the anime mechanics translate into gameplay. Without that familiarity with the franchise, the game is a combination of fun, simple combat with the more tedious aspects of an MMO. The online play adds some extra spice to the game but won't keep players coming back unless they're big fans of the show. If you're interested in seeing a different side of Kirito and his pals, there's a fair bit of content here and you'll get the chance to play as some of the lesser-known characters.

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GameSkinny
cdiponzia
Top Critic
Dec 12, 2015

SAO: Lost Song is an awesome game for both SAO fans and people who like a good, adventurous, sword-fighting RPG. The game is fun, with a bright plot and refreshingly unique gameplay. It lacks the intensity of the death game story, but it is still worth picking up. SAO: Lost Song is worth playing if you want to go on a high flying adventure and fight your way through hordes of monsters with epic sword play.

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GameSkinny
Top Critic
Nov 18, 2015

If you dig Sword Art Online you'll enjoy this game, but repetitive combat and a lacking story drag it down.

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7 / 10.0
Nov 29, 2015

Sword Art Online: Lost Song of course won't appeal to everyone, fans on the other hand are sure to enjoy another outing with the likable SAO cast. The sidequests lack quite a bit of depth and the unique flight mechanic makes for enjoyable way to explorbut takes a lot of time to get used to. Give it enough time though and you'll find a fun and addictive RPG.

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3 / 5.0
Dec 7, 2015

Though the game is fast, fun, and enjoyable for the first half, it becomes repetitive and less interesting as it goes on.

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9 / 10.0
Nov 18, 2015

Sword Art Online: Lost Song takes what Hollow Fragment made overly complicated, simplifies it, and makes it a much more enjoyable and fun experience. If you’re a fan of Sword Art Online, then you owe it to yourself to play this. The ALO story plays no real part in this game, so don’t let that dissuade you. The flight feature works brilliantly and you can have some really epic aerial battles or just take in the beautiful scenery. Sword Art Online: Lost Song is a really enjoyable game whether you play it alone or with friends.

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Dec 17, 2015

I very much enjoyed Sword Art Online: Lost Song. The combat in the game is fast paced, the controls are easy to get used to and Multiplayer is very fun and will drain almost all your time in the game. Those sub events are also extremely fun to watch. The only problems I really had with it were the recycled dungeon and enemy designs, and how easy and repetitive the combat could get. Also the story was pretty underwhelming. Those issues aside, if you’re a fan of ARPGs or Sword Art Online in general you should definitely give this game a shot.

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