Sword Art Online: Lost Song
Repetitive combat, recycled enemies, and a boring story prevent this action RPG from taking off.
In summation, fans of the series will come for the single-player story, but they'll stay for the online multiplayer goodness. Conversely, gamers like myself who aren't familiar with SAO will find Sword Art Online: Lost Song to be just another lackluster MMO based on a popular animé.
Unfortunately, Lost Song stumbles hardest when trying to engage players outside that sphere of pre-existing investment, and in some ways ends up an even less suitable jumping-off point for newbies who want to get in on enjoying the franchise. My advice to those folks would be to watch the anime or try out Hollow Fragment first. If they're still jonesing for some more of this motley crew of irredeemable MMO nerds when they're done, then Lost Song will be music to their ears.
Sword Art Online: Lost Song is not a bad title, it's simply an average one. Fans of the anime will be well served by it's gentle adventuring and light tone, and the combat may attract those who enjoy the Musou games, but the likelihood will be that it's not likely to be an experience you'll remember in a few months time.
Sword Art Online: Lost Song is a solid Japanese Action RPG that has enough to keep old and new players interested with touches of innovation here and there, even if it does fall short in certain areas.
Sword Art Online: Lost Song, while polished in some areas and definitely a great buy for a fan of the anime, is only mediocre in it's own right. Its solid play mechanics and interesting characters are quickly overshadowed by a convoluted and self-referential narrative that only the most dedicated enthusiasts of the franchise could really appreciate. If you are just looking for an anime-like title to spend some time with, better options are out there. Sword Art Online: Lost Song was really only built with fans in mind.
Most fans of the series will get some enjoyment out of Lost Song. The core gameplay elements are solid, but the superficial story and monotonous questing prevent it from being fun throughout.
As a newcomer to the series, the game has a lot to offer, but poor design choices ultimately lead to the game becoming mediocre instead of great.
While I feel like I would get more out of the game if I knew who any of the characters are, they do try to explain in a small introduction who everyone is, but I still missed a lot of things, and I can't help but feel like this is just a standard game. The combat is a bit boring and repetitive, the characters all share almost the same personality, and the areas and encounters are somewhat lackluster. I was never having a bad time with the game, but I wasn't having anything I could really write home about. It has some redeeming qualities, but in the grand scheme of things, it stumbles more than it flies. Fans of the anime should really be the only ones that pick this up, and even then, I would say at a discounted price.
Sword Art Online: Lost Song plays it safe, but there's nothing necessarily wrong with that. Combat and quests could stand to offer a little more depth, but there's still an enjoyable, addictive RPG to be found here, and it's topped off by a refreshingly pleasant means of traversal in your ability to sprout wings and take to the skies. Primarily a game for fans, Lost Song obviously won't appeal to everyone, but those who do enjoy the source material will certainly appreciate its colourful and inviting world that's packed with things to do.