Crossout reminds me of the first vehicle I owned, which was a 1970s Volkswagon Beetle hand-me-down. It didn't look like much at first and it definitely had its share of problems, but I had a lot fun driving it. Soon I discovered that the more time I dedicated to fixing and upgrading it, no matter how monotonous, the more fun it became. Some problems were never fixed, but eventually I was proud enough to take my custom car out in public and show it off.
Human: Fall Flat seems like the kind of game that was conceived at a party where someone asked “what would it be like to control a character who's already drunk?” Unfortunately, the game falls a wee bit short in terms of depth and gameplay. While it does have bits of drunken fun and charm, it would be better used as a mini-game in a larger game, similar to playing the Doom mini-game in Wolfenstein. There's some fun and experimentation to be had in Human: Fall Flat, but be prepared for the hangover that follows.
I can certainly do without these bugs, but they're not enough of a deterrent to keep me from finishing this fun-filled action adventure. I'm just glad that I discovered the game at all because Shiness: The Lightning Kingdom has managed to fly its virtual airship under the radar until now.
Jotun: Valhalla Edition is a throwback to retro gaming in terms of both art style and gameplay. While the minimalist design manages to offer quite a bit of variety, the lack of combat and exploration options becomes evident rather quickly. Still, anyone interested in Norse mythology mixed with retro gaming and old-school art design will enjoy Thora's ascent into Valhalla.
With Attack on Titan, Omega Force has managed to craft a wonderfully exhilarating game full of action and suspense that closely follows the source material. It's leaps and bounds above their Dynasty Warriors franchise. I feel very empowered whenever I play the game, and undertaking missions in online co-op takes it to a whole new level. Spoiler alert: Yes, you do get to play as a Titan!
Minor gripes aside, Worms W.M.D is a great addition to the long-running series! Combining new features like vehicles and crafting with the original 2D design is a great way to update the series while still keeping the old-school flavor. As a result, Worms WMD is sure to satisfy fans of the series and hopefully lure in a new generation of players.
Nevertheless, Strike Vector EX is still a blast to play! Newcomers who pick up the console version will surely benefit from practicing in both Campaign and Skirmish mode before heading online. In addition, several new levels and online modes help to reduce the repetitive nature of gameplay. While it's not the next CoD, it's still a fun way to pass the time in between playing infantry-based shooters.
Despite the feeling of catharsis I achieve when playing Koi, it still lacks many of the fundamentals that make a video game compelling. Add in the fact that the experience only lasts around two hours, and the result is a game that feels incomplete. Perhaps a future installment could add weekly downloads that would help players achieve peace on a daily basis without being repetitive.
In addition to Trackmania Turbo's single-player campaign, you can enjoy a race variation where two players work in unison to control one car. There's also local multiplayer racing and action-packed online multiplayer modes, including one where 100 players race ghost cars against each other. Add the deep track creator to the surrealistic mix, and the result is a fantastic racing game that will keep players coming back for short doses of fun-filled mayhem!
In the end, Samurai Warriors 4 Empires is basically the same as Samurai Warriors 4-II, but with a heavy emphasis on pre-combat strategy and no interesting storylines for the characters. Fans of the series will appreciate the variation on gameplay, but there's nothing to draw new players to the franchise.
With high-quality puzzle games like The Talos Principle available, I don't understand why anybody would pay to play Attractio. Its numerous flaws and bad design decisions aren't something that can be patched at a later date. In fact, the only thing that could save this game is a complete overhaul that replaces everything but the puzzles.
I'm sure the punishing difficulty and numerous unfair dice rolls will turn many gamers against Tharsis, and that's perfectly understandable. However, the reward of actually beating the game truly elevates my spirit. I can only hope that the developers will continue the story with another punishing round that occurs on the red planet itself.
I find it ironic that the PS Vita version of Guns Up! was canceled because that's the ideal platform for this military title. It's a fun game for short bursts, but there's nothing here that will make anyone long to play it, or even think of it for that matter, when they're not home. Hopefully, the developers will add more content to increase the variety and keep it interesting.
Divinity: Original Sin Enhanced Edition is a fantastic example of developers going out of their way to ensure that a PC game is specifically tailored to work on consoles. It's also a great way to introduce console players to a challenging style of game they might not normally play. Perhaps the only real sin pertaining to this game is the sin of sloth, because there's so much content that hardcore players will likely sit on their couch and play until they're dragged outside.
With non-stop, wanton destruction, high-flying acrobatics, and over-the-top stunts, this is the type of game that Michael Bay would make. Unlike his films, however, people will want to continue the experience after thirty minutes of edge-of-your-seat action.
In summation, fans of the series will come for the single-player story, but they'll stay for the online multiplayer goodness. Conversely, gamers like myself who aren't familiar with SAO will find Sword Art Online: Lost Song to be just another lackluster MMO based on a popular animé.