Sidd Masand
The world’s themselves are beautiful, stunning and make you feel like you’re flying, but the level design is held back by monotonous gameplay objectives.
It took a few rounds, but I almost felt like a kid again in the arcade.
Unfortunately, Weeping Doll has none of the redeeming qualities F.E.A.R had.
While Eagle Flight has some really good elements, it also has several problems including a steep price tag, repetitive gameplay, no checkpoints, and a slim online mode.
While the shooting mechanics are solid, the overall game just feels bland and repetitive.
Even though Rez Infinite VR is 15 years old, it almost feels like it was originally created for VR.
Music VR isn’t so much a game as it’s more of a music visualizer with a focus on letting you experience your music in a way you haven’t before.
Thumper VR delivers such an amazing sense of speed and edge of your seat gameplay that you’re instantly hooked.
There’s a lot of cheesy and over the top moments in the career mode and I personally loved it. There are also some references to past Rock Band games as well.
Ace Banana is a very easy game to pickup and play making it perfect for all ages.
One of Payday 2’s strengths has always been the variety of heists offered.
It’s realistic, historically accurate and sometimes satisfying gameplay can’t make up for the fact that the game’s community is almost non-existent, gameplay is riddled with technical issues and the lack of a proper tutorial can make the game downright frustrating.
Super Mutant Alien Assault will keep your attention for a few playthroughs, but don’t expect much else.
Koi’s simplistic approach is ultimately its downfall.
Music games largely live and die by their soundtracks and one of LOUD’s biggest strengths is its setlist.
DiRT Rally is a game that probably won't appeal to a lot of casual gamers. Dirt Rally really feels like it's been made for that core audience that loves realistic racing games like Gran Turismo.
The presentation and set pieces are terrific and one of the best parts of the game. Within each level you'll see a lovely variety of enemies and backgrounds.
Around the 11 or 12th level is where it feels like you've hit a wall with the game. Expect to die a lot in Not a Hero.
As a newcomer to the series, the game has a lot to offer, but poor design choices ultimately lead to the game becoming mediocre instead of great.
At the end of the day Rock Band 4 feels more like an evolution than a drastic departure. If you've always wanted to put your mark on a song, then the new self-expression enhancements are reason enough to give Rock Band 4 a shot. Couple that with a branching career mode, support for your old instruments and DLC and Rock Band 4 stands out as the best game in the series, even if it's missing some core features.