Top Critic Average
Developer: Ubisoft Montreal
Genres: Action, Simulation
Eagle Flight surprised me with how quickly I felt at home flying and fighting with other birds above Paris. It features some of the best and most responsive and comfortable gameplay available on the PSVR, though like most current VR games its appeal may be short-lived if you’re not a completionist who’s crazy about collectibles or high scores. This is a weird idea, well executed, that soars high.
Eagle Flight initially sounded like a kooky concept to me, but I can’t remember the last time I had this much fun playing capture-the-flag. The game has a surprising amount of depth, and it’s highly competitive as a result. There were multiple occasions when I couldn’t help but scream when an enemy eagle killed me as I was a beak’s length away from victory.
Although it's easy to fault Flight for having so little to do, I actually admire that Ubisoft had a little restraint here. It could have easily made this a shameless plodding tie-in to its next open-world project, and have the player fly from watchtower to watchtower, picking up tons of powerups and collectibles along the way. Instead it kept things simple, and has a nice little proof of concept that is past the "tech demo" stage.
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Eagle Flight Trailer: Multiplayer VR Gameplay - E3 2016 [NA]