Rollers of the Realm Reviews
A wholly appreciated experiment that does not quite balance both genres, but definitely worth a look with players who are 70 percent pinball fans, 30% RPG.
Honestly a game like this deserves a bit of praise. It set out with a goal many didn't even know existed, struggled uphill against unknown hurdles, and still managed to come out great. While the story may be short it never feels weary or too skimpy, while the gameplay can feel unfair at times it is also fun, and the game is simply fun on the whole, achieving the notable 'one more turn' feeling for most of the levels. It probably won't get people gushing over it, but there is no denying that it is well made and above average as well.
Fortunately, Rollers of the Realm shares enough in other joys. It's clear it likes pinball as much as it likes role-playing games, because the whole game is one big love letter to both, the things mashed together into some odd blender without reason or deeper purpose. It doesn't really need any; what's here is a kind of pure, childlike delight, one that makes it okay to grind gold to buy daggers for my pinball-shaped rogue forever. Nothing about it makes sense, but who cares? Rollers of the Realm just wants to turn you into a pinball wizard.
It blew me away how invested I had become in a pinball. While the story might not be the most epic thing that you've ever played, Rollers of the Realm is definitely worth a shot.
With plenty of levels, several endless modes and multiple characters, there's a lot of replay value to be had in Rollers of the Realm. The relatively toned back violence makes this a game I'd readily recommend to younger audiences, and the story is very good on the inclusivity front with representation for characters of various races, genders and ages. Phantom Compass has their quirky combination of pinball and role playing wrapped up tightly in a fun, agreeable package with excellent mechanics and a keen attention to detail. Rollers of the Realm comes highly recommended to all players looking for some casual fun, regardless of RPG or pinball experience.
It's not a game for everyone; to get the most from this game, you already have to be a pinball fan…and I don't know many pinball fans. Still, for only $9.99 at release, I'd say it's worth a shot.