The Incredible Adventures of Van Helsing: Final Cut is an outstanding action role-playing game. It sets itself apart. The significant amount of content, and the entertainment value, makes for a game that will eat away hours. With a near-endless supply of quests to complete, monsters to slay, and loot to collect, the adventure to Borgovia shouldn't be missed.
At it's core, it's technically sound, but the handful of interesting mechanics are lost in a sea of terrible ones, and does an injustice to the titular vampire-hunting doctor.
A few lingering flaws hurt Van Helsing's swan song, despite the major changes, but it's still a fitting end for the series with tons of fresh content to explore.
Final Cut is definitely an improvement upon the Van Helsing trilogy, without a doubt.
The Incredible Adventures of Van Helsing: Final Cut tries to amalgamate various ideas (many of which are quite original), the gothic setting is cool, the audio-visuals are great despite not being up to par with what the competition offers, and the action is enjoyable besides various unfixed problems, as well as a depressingly low replayability. All this would be just fine if this was about one of the three episodes. Look in the title, though: it says Final Cut; not alpha, not beta, not Early Access - Final. Flaws in episodes I, II, and III, used to be acceptable; not any more.