Tales of Zestiria
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Tales of Zestiria Media
Critic Reviews for Tales of Zestiria
Tales of Zestiria doesn't deviate too far from its competent predecessors, but it's not a carbon copy, either. It may have linear dungeons and a less-than-stellar story, but it's open-world exploration, enjoyable customization, and flashy new Armitization feature are enough for it to stand on its own.
It's got nothing on Final Fantasy at its best, but it's still an excellent example of the genre with some fun twists on RPG traditions.
Tales of Zestiria has some good ideas, but the experience is underwhelming and disappointing
Unfortunately, having the camera closer to ground level exposes the sheer blandness of typical Tales environments.
By no means is Tales of Zestiria bottom of the pile, yet as far as all around quality goes — by which the many cogs keep this latest entry circulating; moving with swift, relevant engagement — Zestiria is perhaps the point wherein Bandai Namco really do have a franchise on one hell of a tipping point.
Tales of Zesteria is a fitting tribute to twenty years of the Tales series, giving you one of the greatest JRPG adventures in recent times.
The Tales franchise still feels like a great combat system in need of a much better game, especially given the banal script and dungeon design that mars this latest entry.
Tales Of Zestiria is a highly enjoyable JRPG, with likeable characters, fun combat and an engaging plot, that's only mildly let down by a few technical hiccups and a lack of grandeur to the locations. For Tales fans, Zestiria is certainly amongst the best entry's in the franchise and one which deserves to finally enjoy success in the West.