Linkito
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Critic Reviews for Linkito
The heart of the game, though, is that it just feels good to tinker with electronics, with almost no penalty for experimentation aside from the bomb levels that run on a generous timer. A few hours with its logic and you'll be putting together intricate machines while prodding at the shape of a solution, hooking up multiple components of varying complexity with only a bit of rewiring when it doesn't quite go to plan. The dozens of parts and change in puzzle style for each chapter of the story keep Linkito moving along from start to finish, and it's hard to stop before every last bit of stray content is fully solved.
Where it most matters, though, Linkito delivers engaging puzzles. The final area, Albatross Tech’s Control Center, creatively incorporates elements from each of the previous divisions, with elaborate, multi-panel contraptions that will have you programming robots to carry data that can be used to unlock the path to a bomb. A promising level editor all but ensures there will be even more challenging post-launch devices to solve, for while the story is about a budding revolution, it’s by no means revolutionary. The puzzles, though? They’re electric.
Linkito is clever and varied, offering players more than 100 puzzles to tackle. The simple idea of moving a wire between yellow and blue sockets to let the electricity flow is simple and gets tweaked in a variety of innovative ways. Each location gives players a certain type of challenge, using both normal puzzles for progression and more complex ones for those who want a challenge.
Linkito is a good puzzle game that adopts mechanics similar to the Zachtronics games. The dystopian setting adds an appealing layer to the game, and the level editor makes it potentially endless.
Review in Italian | Read full review