ZERO Sievert Reviews
A tense and taxing but wonderfully engaging hybrid of singleplayer roguelike and extraction shooter.
Zero Sievert is tough, but it offers a satisfying experience that teaches you upon every death, giving you a reason to keep playing.
Zero Sievert might use a lot of familiar genre descriptors, such as roguelike and extraction shooter, and it might not do a whole lot different from other, similar games that came before. However, everything it does, it does just right. It rewards you enough to make the steep challenge worth putting up with. It pushes you to explore and experiment by making both goals feel achievable with the right plan and a bit of luck, and eventually, it gives you the tools to make some fantastically detailed weapon builds and take on even bigger challenges with bigger rewards on offer. It's all recognizable, sure, but when Zero Sievert is this fun, innovation doesn't really matter.
ZERO Sievert's clear inspirations are Escape from Tarkov and STALKER, and it succeds in providing a decent mix of the two game, with a good atmosphere and solid weapon mechanics. However, the crafting system (and its resource requirement) feel a little grindy and less milsim-oriented folks might find some mechanics a little frustrating.
Review in Italian | Read full review
A catchy extraction shooter from a post-apocalyptic environment successfully deceives with its appearance. Behind the cute pixel art is a decent game challenge and a ruthless world.
Review in Slovak | Read full review