Orcs Must Die! Deathtrap Reviews
The roguelike spin on missions is refreshing for a series that have had static maps and predictable routes in prior games. It’s a well-made game, yet it still feels all too familiar to its predecessors in this tower defense strategy game. What really put me off was how much grinding there is to do with skill trees per character, traps, and threads to invest in. This is a game where you’re in it for the long haul. Though I can’t deny the fact that it is a visual spectacle with lots of gore and blood to spilled the moment a game starts, it’s the simple things that the game gets so right. The lack of a proper campaign will leave you wanting more, but Orcs Must Die! Deathtrap is still a chaotic good time.
Orcs Must Die! Deathtrap combines tower defense, third-person action, and roguelike elements into a chaotic yet satisfying experience, offering fresh missions with unique War Mages and traps, an engaging Gamble Forward system, and standout multiplayer (with custom lobbies), though held back by a lack of tutorial, clunky navigation, and some quirks that fans of strategic chaos will need to embrace.
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