Trine 3: The Artifacts of Power Reviews
A well made, if a little brief, third game in the Trine series, and hopefully not the last.
The biggest problems are the brevity, lack of story, and overwhelming sensation it leaves that Frozenbyte released this unfinished and hopes to create DLC to finish it. That may or may not prove the case, but it remains difficult to like Trine 3: The Artifacts of Power when looking at the whole thing.
There are still a few quirks, such as camera angles or some complex platforming sequences, but overall it's still a blast to play through the new title, both for veterans and newcomers.
The end credits start rolling just when the story gets interesting, which is another sign that they were forced to rush things. In the end, the bad camera and the glitchy nature of Trine 3, just get in the way of a game that otherwise screams 'huge potential'.
Trine 3: The Artifacts of Power becomes a mixed bag, because the core game is actually quite enjoyable despite a handful of growing pains associated with the transition to a fully realised 3D world. The visuals and music deliver as always and it is great to see some more times spent on actually developing the story and fleshing out our three protagonists. However, in giving the heroes a better story, they somehow have even less to do in the game. Perhaps more frustratingly, the story is short and incomplete, making the game feel rushed or like the development team has unannounced DLC planned for down the road.
Whether you're new to the series or not, Trine 3: The Artifacts of Power is an impressive achievement in 3D puzzle platforming.
Frozenbyte brings us the third part of the Trine saga at the gates of the launch of the fourth part. This third part is probably the most unpopular game in the soul artifact franchise. Not for its overall quality, even high, but for its simplification of mechanics and its duration, possible victims of a development too ambitious for a modest budget and a step to 3D well developed but with a playable cost. Despite all this, and also thanks to its impeccable audiovisual section, the game is still remarkable, highly recommended for anyone, and essential for Trine fans.
Review in Spanish | Read full review
"I'm a completionist to a fault, so I tried hunting down every single trineangle in the game. After just between six and eight hours I had collected every single collectible and achieved every single achievement in the game. I suppose this is somewhat mitigated by the fact that it has mod support and the co-op does give it a bit of replayability with up to three people able to control a character each, but it ultimately just seems to deliver an inferior experience to its series predecessors and it's a shame, because it is otherwise a great game, born of the best intentions, but brought down by its own ambitions."