Full Metal Schoolgirl Reviews
I enjoyed my time with Full Metal Schoolgirl. Its simple, repetitive gameplay loop managed to hook me from beginning to end, and the pure chaos brought on by raiding an office building filled with robots was entertaining, to say the least. There were moments where I had to take a break and step away, but after a quick recharge I was back at it and ready for more. It might not be the greatest or most ambitious roguelite on the market, but there is still fun to be had here.
While it features a good variety of equipment, upgrades, and really interesting bosses, the experience quickly becomes repetitive.
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From the team behind Earth Defense Force comes Full Metal Schoolgirl, which combines third-person shooter and character-driven action game elements for an incredibly fun roguelike hybrid. Players can choose a Japanese machine girl and ascend a 100-floor building to take out frustrations on a fully mechanized corporation. The structure of the game can be tedious due to lengthy runs up the skyscraper, and there's a lack of overall content, but the gunplay makes this game too fun and addicting to put down at times.
I liked Full Metal Schoolgirl overall, but its large consequences for dying during the campaign, the uselessness of many of its weapons, and general jank will deter a lot of potential players. But if lady androids demolishing hundreds of robots sounds great to you, it's still worth a look.
