Top Critic Average
Read Only Memories is an outstanding game that seamlessly blends 30 years of adventure games and interactive fiction to tell a compelling cyberpunk story. It handles delicate social issues without being condescending or preachy. The fascinating characters and well-written plot keep the game interesting from the opening cutscene to the closing credits.
MidBoss could have focused solely on LGBT issues, but it didn't. What it took is a broader, more inclusive approach that is made doubly effective by the fact that underneath lies an all-around enjoyable video game.
Read Only Memories started out as a project for the inclusion of LGBT characters, but regardless of where one leans on the political spectrum, it's so much more than just a good-intentioned story of equality for all. You'll have the option by way of your answers to tailor your own issues of identity and throughout the game's ten-hour length you'll encounter plenty of gay and straight, trans- and cis-gendered people.
I would recommend Read Only Memories to anyone who enjoys point-and-click adventure games, as it's an excellent addition to the genre, borrowing many of its key elements while ditching some of the more obnoxious ones. It's also a great choice for anyone who is looking for more diversity in their video games, as it does a wonderful job of promoting inclusion without making it the sole focus. Plus, there's an awesome, adorable little robot friend to hang out with, and who doesn't want that?
The story and characters are written so well that when I think about the other endings I may have missed I want to go back and play again so I can see what else happens. It even has me thinking about the way that we treat players' thoughts about characters and how that isn't something that we should ignore.
The art style and music in Read Only Memories does a great job of drawing the player into the game. However, too much attention is centered on the complex lore of the cybernetic future world, so characters spend more time explaining the features and practices that are available than furthering the plot.
Read Only Memories manages to frame current issues in a neo-noir light, and excels in many ways at that. I'm still thinking about Turing's notion of the social contract, and how that relates to the way we interact with others.
Read Only Memories is a game that attempts to please and pander to a very specific audience, lacking in true diversification, and at the same time, provides a dull, and boring feel from start to finish. Visually, it takes a classic recognisable design, and makes it look as if created with software that could rival a default paint program. Being called a bigot is never entertaining, the basic procedure of pointing and clicking is executed painfully, the soundtrack, at times, is rather pleasing, but overall, this is a memory that no one will ever want to read. A finer example for those interested in a solid point-and-click adventure is Armikrog.