Minecraft: Story Mode - Episode 2 - Assembly Required Reviews

Minecraft: Story Mode - Episode 2 - Assembly Required is ranked in the 14th percentile of games scored on OpenCritic.
7 / 10.0
Nov 11, 2015

"Some Assembly Required" retains the silly humor of the first episode and adds some new takes on the Telltale storytelling method, but being able to finish in less than an hour hurts the overall experience.

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5 / 10
Feb 14, 2016

Minecraft Story Mode: Episode 2 - Assembly Required is one of the most forgettable adventures to come from Telltale Games. Its short running time combined with practically nothing major happening during the episode almost makes it feel pointless, and it could have easily been added into either the first or third episodes. It still contains some entertaining dialogue and neat sequences; however, it's definitely a step down compared to the previous installment.

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Nov 2, 2015

'Minecraft: Story Mode - Assembly Required' came so quickly after the first that I can't help but wonder if it was rushed. Parts of it seem that way - the duration, the weaker script, the lack of entertaining interactions. It's almost as though the episodes were created by different people. It's still early in the season though, and Telltale has some time to pull it together.

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Digitally Downloaded
Lindsay M.
Top Critic
Nov 9, 2015

While Episode 2: Assembly Required does build on some of the building blocks (ha) from the first episode, it is mostly a step down in terms of quality as well as quantity. I worry that the speed at which the episode was pushed out resulted in some graphical glitches that are not what you expect from a Telltale Games title. It was a solid effort, but mostly just a waste of time.

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Oct 31, 2015

After a solid start, Minecraft Story Mode Episode 2 is disappointingly short. Coming in at around an hour in playtime, the adventure is brisk and active, but it ends right when you're getting into it. A lot happens, but the impact is dulled due to the breakneck pacing.

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75 / 100
Nov 20, 2015

More of the same isn't a terrible philosophy to carry when said "same" is enjoyable, but interactivity within the game's universe still lies dormant.

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