Entertainment Buddha
HomepageEtherborn is now available, and it offers up some unique twists on the platforming, exploration, and puzzle video game genres. This is thanks to its brilliantly designed, and challenging levels, which are the puzzles themselves due to how gravity affects the player at each an every turn.
If you enjoy the rogue-lite genre, then Streets of Rogue will make you happy, but if you don't like things such as permadeath and stealth, you will find more fun in another title.
Blazing Chrome completely nails its homage to the Contra franchise, so much so, that it feels like a better version of it.
Bloodstained: Ritual of the Night may have shipped with a nasty bug, and it definitely has some rage inducing boss battles, but in the end its challenges and homages to the Metroidvania genre keep it feeling rewarding and very fun to play. Just prepare to be flustered.
The latest Indie gem to come from Devolver Digital is now here, and if you love oddball types of games that offer up unique gameplay experiences and sentient bananas, then My Friend Pedro will be right up your demented, side-scrolling shooter loving alley.
An ambitious undertaking combining elements of survival, horror, and city building games, Fade to Silence might have been a hit if only they squashed the bugs and made a more cohesive story.
If you're a hardcore puzzle game fan that also loves non-linear world design, then you'll appreciate what Degrees of Separation has to offer. Otherwise, this pretty little Indie title is one you can pass on.
"When a little girls asks you to get her teddy bear from a nest of giant, evil bat mutants, YOU GET THAT TEDDY BEAR."
Unruly Heroes is a new multi-platform title from Magic Design Studios that features Action/Adventure style gameplay set in a beautiful looking, mystical land, with a narrative based on the Monkey King Legend. Its mix of platforming, combat, and puzzle-solving offers up a nice variety of gameplay, and while the combat controls leave much to be desired and can cause a bit of rage at times, the overall experience is still pretty enjoyable.
Gris, in my opinion, is a Journey-level game in terms of how it completely sucks you into its artistic experience and doesn't let your senses go until its credit roll.