Top Critic Average
Layers of Fear does a great job of establishing its own world. Its creative utilization of both classic and original art was used to create an odd, yet intriguing theme. There is something inherently creepy, dark and strangely beautiful about this game. It definitely redefines the term "monster" for its players.
Layers of Fear isn’t trying to be anything that it isn’t. Know that you’re walking into, a horror story told in a way to let your imagination get the better of you and build an increasingly scary setting.
A less linear adventure, or perhaps the addition of something that could actually harm the player would have elevated Layers of Fear into something amazing. If you want a keen haunted house you can wander through at home, the game is worth picking up. If you're looking for a great horror experience, the scares in Layers of Fear won't hold your interest, even with the game's short running time.
Layers of Fear is an effective scare 'em up but the sense of dislocation and the lack of character development left me feeling as if I'd enjoyed a thematically messy series of shocks rather than a cohesive horror story. It's a collection of scary things that are tangentially related to the idea of creative blocks and familial cruelty rather than an exploration of the artist or his personality flaws. By the time the credits rolled, I knew very little about this particular painter that I couldn't have learned by reading a brief synopsis.
There's more to Layers of Fear than initially meets the eye, and I'm pleasantly surprised at its quality. Playing the preview version was a nice way to get my Halloween horror fill. I highly recommend it.
If you prefer something action-oriented like Resident Evil or Dead Island, this indie gem probably won't be worth the buy. For fans of Soma or The Park, however, or anyone who spent way too long going down the endless corridors of PT, it's no question that Layers Of Fear will be a must-play.
In my preview of Layers of Fear I wrote that "psychedelic" was assuredly the single best word to describe the game, and if I was to build on that at all my only other words would be "perfect balance." A perfectly balanced psychedelic acid trip through the mind of a delusional and less-than quintessentially tortured artist. At its core that's what makes Layers of Fear such an evocatively thrilling horror game: it strikes a fantastic balance between narrative, gameplay, atmospheric immersion, and evolving horror themes. If P.T. provided the inspiration for this new genre of atmospheric horror games, Layers of Fear has undoubtedly begun its perfection.
Layers of Fear is a fantastic example of why atmospheric games still deserve a place in the industry. While you'll be startled plenty of times by ghostly figures and distorted paintings, the tension and mood throughout the game will be what compels you to keep playing. The sound effects and music have been used to great effect and the way in which the environment manipulates itself around you adds all the more to the painter's insanity as he aims to complete his work. While the game is only at its full potential on your first playthrough, the extra secrets and collectibles help to add replayability to what may have originally been thought of as a "one play only" title, even if those extra playthroughs are quick ones. There have been much shorter and less polished games for the price point of £15.99/$19.99, so even though it's not exceptionally long, the quality easily counteracts this. If you're after an enthralling experience, horror fan or not, Layers of Fear is a great way to satisfy the itch.
Layers of Fear is an incredible, mind-bending horror game. The gorgeous environments are both detailed and terrifying, and the story will captivate you as you work to unravel all the threads. What it lacks in polish it makes up for in how obsessed you'll become with finishing the masterpiece.
'Layers of Fear' is an imaginative and exquisite horror gem, wrapped up in Victorian madness and medieval art. Traits that might normally be denounced in other games, like the length and low interactivity, only serve to accentuate its dread. Bloober has crafted a delightful nightmare.
Layers of Fear is a Psychological horror Game with amazing story that takes you deep and deeper in every steps of the game and shows you fear in the layers of art. It's a game that Definitely worth trying and even Replaying. if you are a fan of horror Game with amazing Story, Layers of Fear is one of the best choices for you that you shouldn't miss. Go and find the fears of an artist in layers of his brain..
Review in Persian | Read full review
It's hard not to compare this game to PT/Silent Hills, it even has the same zoom when pressing R3. In its six chapters, each lasting around one hour, Layers of Fear you will give you goosebumps, no doubt about it. If we analyze it layer by layer (ha!) it does fall short on some aspects, such as voice acting, but the overall experience is really good. We are full on the "walking simulator" era, it's going to be interesting what each developer tries to do in order to innovate.
Review in Spanish | Read full review
Interesting and immersive, Layers of Fear isn't a masterpiece per se, but it's an excellent experience you shouldn't miss if you have any inkling of interest in the exploration and horror genres.
If you are looking for a nice atmosphere, gashes visions and a clever narrative that unfolds room after room, Layers of Fear is the game for you.
Review in Italian | Read full review
An excellent horror experience for both seasoned and newbie gamers. Despite some minor shortcomings, Layers of Fear brings some classic elements while adding new depth, creating a unique and fear filled journey that you won't be able to tear yourself away from.
Layers of Fear isn't shy about its influences, but if you were impressed by the P.T. demo, then how do you fancy five or so hours more? This is a tidily presented, tantalisingly tense trip through a fractured psyche – it's dark, desperate, and depraved. Bloober Team hasn't concocted the most original slice of horror in history, but it has pulled its inspirations together shrewdly – and the results are both repulsive and rousing.
Layers of Fear sits somewhere between the pejoratively classified 'walking simulators' and a full game experience, as for the most part you are simply wandering around and solving the odd puzzle. Despite the clichés and obvious jump scares, I rather enjoyed my time exploring the mansion and I'm looking forward to having another play through to see what I missed the first time round. If you enjoyed the Silent Hills teaser P.T. and want more of the same, then Layers of Fear is well worth a look.
Sometimes a game comes along that sees a team of people coming together to create something unique and scary all the same. That's Layers of Fear in a nutshell and it scared the living hell out of me.
Layers of Fear creates an immersive experience with its stunning graphics, engaging story, and particularly well-crafted story. While players must piece much of the game together for themselves, it's a worthwhile experience.
In a world devoid of P.T. – aka Silent Hills, we found Layers of Fear to offer an intriguing take on the horror genre and video game storytelling. Turn off the lights, turn up the volume, and immerse yourself in the world that Layers of Fear has to offer.
Nintendo Switch finally has its first great horror game in Layers Of Fear: Legacy. The creativity in its scares helps to keep you guessing about what's around every corner, and even then, its unique set-pieces will most certainly surprise you anyway. Slightly lacklustre gameplay aside, the plot's descent into madness, the title's dedication to messing with your expectations to set up a scare, and the simple fact that this is a solid Switch port, means that this is horrific experience is one you won't want to miss out on.
Layers of Fear is a masterpiece of horror, successfully having me second guessing everything painting, door, and object in the game. There isn't much in the way of replay value unless you feel the need to collect missing achievements/trophies. With that said, I can't remember the last game that legitimately gave me goosebumps up and down both arms.
A brief but compelling horror story presented in a creatively designed experience. Thought provoking, inferred not explicitly stated, with an effectively unpleasant undertone. Strange key mapping choices on consoles but otherwise fit for purpose. This is a game about exploration and your choices of where to go.
Layers of Fear is in some ways a masterpiece. Not perfect, but without a doubt excellent. The great atmosphere and the perfect transformation of the environment are elements that'll be appreciated by many horror fans.
Review in Czech | Read full review
Layers of Fear is a very shocking first-person horror, reaching very well the essential factor for games of the genre that is to carry moments of tension, and fear and still make you move forward because of curiosity. The game knows very well when to use soundtrack, when to use sound effects and when to use silence, demonstrating that it is always in control of the game and the player perceptions of the environment. Although it has some rhythm problems in the final segments, Layers of Fear is highly recommended and will be marked as a great experience in the recent survival horror scene.
Review in Portuguese | Read full review
If Konami let you down when it killed the new Silent Hill game, then Layers of Fear will help ease your pain. It's not perfect but it's punctuated with some great moments and you can't beat the price.
Layers of Fear is an experience that no fan of the horror genre should pass on. With its unnerving atmosphere, engaging plot/characters and psychedelic visions, Layers of Fear invites players to a nightmare they won't be forgetting anytime soon (though the linear gameplay won't be etched in their memories).
All in all Layers of Fear was a fun experience and honestly was a bit of fresh air compared to the multitude of horror games that have been coming out lately (not that I'm complaining).
Ultimately, Layers of Fear exists as a chilling cinematic experience that is capable of more than a few scares along the way. Uncovering the game's narrative is largely enjoyable and will forever keep you guessing, as clues feel well paced and each horrifying set piece is related. The game may rely on a few too many jump scares and voice acting may feel off at times, but there's still no denying that Layers of Fears is a truly memorable and massively creepy experience.
Overall Layers Of Fear is a creepy game that misses the scary mark. The experience is worth going through if you have the extra cash but don’t expect to be scared out of your mind by it.
Layers of Fear wasn't as frightening as I thought it would be based on early impressions, but I was still entertained by its mind-bending haunted house even when the jump-scares fell flat.
Suspense is an important tool, in horror. Suspense is what makes scares work. Five, ten, fifteen minutes of excruciating emptiness makes the eventual jump scare effective because we're lulled into complacency. The pacing in Layers of Fear is numbing, with "scares" coming at you so often they quickly lose their potency.
In a game that has a lot of fresh ideas on how to build suspense and let your mind do most of the work, it's disappointing to see frequent usage of those tautologies (it's scary because it's scary).
Despite the abundance of clichés, you can see that a lot of effort went into setting the right tone and atmosphere. There are some downright mind-blowing scenes and unique uses of audio and color. Great work on that front. Although do try a bit harder next time, because you guys definitely have something going here.
While Layers of Fear hews close to horror game tradition all too often, it does offer enough innovation to make it a worthwhile experience - especially when played after dark.
Moments like these make Layers of Fear worth playing. Yet as beautifully disorienting as the game can be, it ultimately has little interesting to say about artists and less to say about art. Stomaching the jump scares and heavily recycled horror imagery will earn you a handful of mesmerizing vistas, but Layers of Fear fails to challenge or transform its central trope.
What Layers of Fear lacks in complexity, it more than makes up for with atmosphere. It's a bizarre and thrilling ride that doesn't even considering letting up as you traverse a truly broken mind. The concept is incredibly novel and well portrayed, the wellbeing of your limping vessel never coming into debate as he works on his masterpiece. It's just a shame that, even with all the literary influences, the phenomenal and thought-provoking ambience isn't backed up by the writing or voice work that can both feel flat and uninspired more often than not. The dodgy frame rate that's becoming depressingly synonymous with Unity on PS4 adds to the issues here and pushes it that bit further away from truly hitting the mark P.T seems to dominate, even if it's now starting to pass into gaming mythology.
Layers of Fear is an unsettling and occasionally frightening game that succeeds in keeping you on the edge of your seat, though it doesn't deliver up to its potential and ends up feeling a bit lacking.
Layers of Fear has a great atmosphere, but you may have to overlook a lot of design choices to immerse yourself in what ends up an experience just over three hours long.
Layers of Fear lacks the surprises and subtlety needed to keep things interesting all the way through. It makes a strong first impression, but quickly exhausts its best ideas, making it hard for them to really shine as scary or meaningful moments. It's hard to be terrified when you can see what's coming at the end of every long dark hallway.
Wonderfully mischievous visual tricks and grim environments can't stop Layers of Fear from falling flat with its hellish pacing, framerate issues and scares you can spot a mile away.
Layers of Fear is well made, but commits a potentially greater sin than a game that's simply bad. It's dull. It's dreary. It's got as much bite as a beach ball. Perhaps for those who have only the lightest experience with horror games, it could be seen as authentically and astutely terrifying. For me, it's nothing new at all, and its presentation is so railroaded it might as well have been a ghost train.
Beautiful setpieces and a great atmosphere don't make up for the same old gameplay. While it doesn't need to reinvent the wheel, Layers of Fear should at least aim to do the same old thing as well as it can. It would seem that "as well as it can" is very much a "means justify the ends" approach, and the ends are stale mechanics done just well enough that they work.