The King of Fighters XIV Reviews
When all is said and done, what’s perhaps the most impressive thing about The King of Fighters XIV is that the game has managed to do what many thought was impossible by putting SNK back on the map as a world class developer.
The King of Fighters XIV is definitely the best version in the series to date. With the introduction of the 3D models and beautifully realized graphics, on top of the traditional and classic fighting system that SNK has perfected over the years, this one will keep fans coming back for quite some time.
With 50 fighters (17 of whom are all-new), 19 stages, and a host of gameplay modes, SNK is coming out swinging with King of Fighters XIV. The roster is diverse and interesting and the game is easy to get into. The game could definitely use a boost in the visual department, as the art style can come across as safe and bland, but the game itself is solid. As the beginning for a whole new era of SNK, King of Fighters XIV is a win.
The King of Fighters XIV is an excellent fighting game, probably the most complete one that has been released in the last years, pitifully its brilliance is obscured by a presentation that without being bad deviates from the tradition of the saga. Their fighting system is impeccable and the amount of fighters is wide enough that you can find a fighter that suits your style.
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Starting with The King of Fighters XIII, I have been excited for the next in the series and boy did The King of Fighters XIV deliver. The series has always been looked at with a touch of fear and apprehension from outside players, but those who give the game a moment of their time will find that it’s both an accessible and deep fighter, offering to the new and old alike.