Top Critic Average
The fluid movement, artwork, music, and technology all come together in FRU for a mesmerizing experience that really shows what the Kinect is capable of, or should I say was capable of. I can't imagine too many more games will be made for it, if any. At least people with Kinects can have one game to try to justify the purchase aside from some fancy voice controls. If you have a Kinect, you owe it to yourself to buy FRU.
Kinect has been an unlucky device. Fru is a real masterpiece, a brilliant game everyone should try and share. Through Games delivers Kinect's Killer App: too bad they are few years late.
Review in Italian | Read full review
FRU delivers the game that the Kinect needs to remain as a viable device. The clever set of mechanics that are on offer means that if you have a Kinect currently gathering dust, you owe it a game of FRU.
FRU bills itself as “The last Kinect game you’ll ever need to play!” While it may be easy to make jokes about that statement just based on the first few words alone, what we have here is not only what may very well be the best Kinect game ever, but also one of the year’s best puzzlers and platforming games overall.
FRU is a great puzzle platformer and the best use of Kinect to date. Unique controls, fun gameplay and challenging puzzles make this essential for any Kinect owner.
An example of what the Kinect can do when used creatively, Fru is a remarkably fun and hilarious puzzle-platformer that demands as much from your body as it does your mind. It’s bittersweet that it arrived so late to the party.
If you're a fan of Kinect, there's no reason why this game shouldn't be in your collection because FRU is a game that is testament to what could be achieved with Microsoft's peripheral.
It’s sad that Fru came out so long after the Kinect was a viable gaming peripheral. Had it released closer to the Xbox One’s launch, we might’ve been able to laud it as a reason to own a Kinect. As is, it’s a solid little puzzle-platformer that might be worth a look if you haven’t packed your Kinect away—assuming you ever got one in the first place.