Shiren the Wanderer: The Tower of Fortune and the Dice of Fate Reviews
It is a tight package bursting at the seams with loads of content, but it is also a game that asks the player to be in a certain frame of mind, one in which losses aren’t regarded as just a waste of time but opportunities to learn for the sake of future success.
As is, there’s a good time to be had with Shiren the Wanderer. I enjoyed it for what it is, but I feel the cons here are too strong. If I weren’t reviewing this, I’d have jumped out after my second lock-up. At the same time, I think if the A.I. was fixed and clearer instructions are given in regards to the secret pots, this could be a recommendation.
If you have casual experience with the mystery dungeon genre and desire more from it, I wholeheartedly recommend Shiren the Wanderer: The Tower of Fortune and the Dice of Fate. Once you let it in and embrace it, this adventure will pull you in with its endless replayability, stark gameplay depth, and charm. If you grow easily frustrated, however, and find yourself feeling disheartened by losing resources and progress quite significantly, a different mystery dungeon title will more than likely be your cup of tea.
Shiren the Wanderer may have a long subtitle, but it’s the smallest nitpick I could provide of this otherwise fantastic rogue-like. It’s the proper way to reintroduce the lesser classics to a new audience, and in a way that everybody’s familiar with. There’s no hardcore pandering here, just good plain fun.
This may be an entry in a highly specialized and generally unfriendly genre, but you'll be hard-pressed to find a better example of the type. Heartless, demanding, infuriating, yet seemingly boundless in the depth of its content and mechanics, the latest Shiren the Wanderer adventure wraps taxing game design in just-one-more replay appeal. Think of it as the Wolverine of console roguelikes: It's the best there is at what it does, and what it does isn't very nice.
Shiren the Wanderer - The Tower of Fortune and the Dice of Fate is amazing. It’s hard, it’s challenging, it’s a Roguelike. While there are many features present in order to help out Shiren and Koppa, none of it matters if fate has other plans. Careful consideration of actions is just as important as making proper preparations but above all else, it’s ok to run away sometimes in order to come back with better equipment and beat the crap out of whatever made you run away in the first place.