Root Film tells a gripping and engaging tale of mystery. I was at the edge of my seat, trying to figure out how they’d explain cases. Though it is worth noting that I did feel like there are leaps of logic. Furthermore, two parts were easily predicted. I wouldn’t hold that against Root Film for the fact that the journey was fun. It’s full of laughs and physical comedy. The banter alone is worth the price of admission.
Fallen Legion Revenants feels like a game that actively fights itself. There’s a lot of potential here but it’s squandered by superficial ideas. Prolonging the combat with damage sponge bosses is a cheap way of doing it. Don’t get me wrong, I don’t mind when this is the case. It’s the tedium of the system as a whole that has me scratching my head. Sadly, none of the potential this franchise has was realized with this entry.
Littlewood isn’t just a fantastic little game, but it’s a quaint, chill experience. It’s hard to think this was solely developed by Sean Young. One man put his heart and soul into this and came out with a literal gem. My concept of time was gone the moment I began to chisel against the rocks in the mines. The pixel-art is the utter definition of simple but is way more detailed than it has any right to be. All the mechanics work together beautifully and the music is just catchy as hell. I absolutely enjoy the grind and couldn’t get enough of collecting all the items. The banter between NPC’s was enjoyable and I loved the little portraits of the villagers. There are, however, a few blunders that I came across. Littlewood has a stuttering problem and chugs when walking on flowers. Seeing such sudden jumps in frame rate was jarring, to say the least.
Scott Pilgrim VS The World: The Game is beat’em up bliss and ideal if you’re looking for a palette cleanser between Triple-A titles.
I love beat’em ups and had an absolute blast with several others. My main reason for not being swept away by Double Dragon Neon is it lacked the same charm. The vibrancy was not there and neither was the personality. For these reasons and more, I can’t say anything else but this isn't recommended.
I found CrossCode to be enjoyable. Despite my depth issues, they’re minuscule in comparison to the good. While the game is grind-heavy to obtain items needed to trade, it’s all mindless and the perfect activity to do while you’re listening to a Podcast. Though, I will say the music in-game are great listens. The map is interconnected and will encourage you to explore. Do so to find ways to climb cliffs and to find secrets. I was enamored with learning the lore and Radical Fish Games did a fantastic job of immersing me. They hit it out of the park with the online game feel. Perfectly emulated. The gorgeous pixel art and combat is a love letter to the SNES era. The influence of Secret of Mana is too obvious. I couldn’t help but smile when I saw the homage after defeating a boss. The sound effect and explosion. The writing is charming and the amount of effort put into this should be acknowledged. While the Nintendo Switch version had issues at launch, those have been largely fixed. What hasn’t been isn’t enough to be a dealbreaker.
There’s some fun to be had with Morbid: The Seven Acolytes. The fact I was able to replay it immediately is a testament to how good. The controls are snappy and responsive. The music paired with the sounds of weather helps bring the world to life. I loved the pixelated look and I felt the level of detail they were able to pull off is spectacular. A lot of work went into this, but I do wish they innovated more.
As is, there’s a good time to be had with Shiren the Wanderer. I enjoyed it for what it is, but I feel the cons here are too strong. If I weren’t reviewing this, I’d have jumped out after my second lock-up. At the same time, I think if the A.I. was fixed and clearer instructions are given in regards to the secret pots, this could be a recommendation.
Onee Chanbara Origin is an addictive, arcade hack and slash. It’s about accumulating high scores and executing the best combos. Unfortunately, the music just doesn’t work well. Instead of adrenaline-pumping metal, it’s techno. Not the good kind either. For those worried about the challenge, there are difficulty modes to choose from. I had a lot of fun with Onee Chanbara Origin despite the flaws. I wouldn’t say it’s worth the full price. I also wouldn’t recommend the DLC. I think it should have been part of the package from the start. Keeping those caveats in mind, I do think that it deserves my recommendation.