Top Critic Average
With Xenoraid, 10tons’ real intention was to combine classic and contemporary stylings and deliver old-school kicks and challenges. On that score, Xenoraid delivers the payload.
I felt like the enemy variety and the boss battles/design could have been improved, but other than that, Xenoraid is a really solid shoot'em up. If you're looking for a great multiplayer shoot'em up game to play with friends, Xenoraid offers a lot of customization and fun!
This is a shoot-'em-up catered to players who don't want a frantic & flashy game and would rather play something that's more chill while playing with minor simulation elements. The game's smooth controls are attributed to that.
Despite a couple of niggles, Xenoraid is an excellent example of how a modern top down spaceship shooter should be done, purposefully going out of its way to do something a little bit different.
Xenoraid is a solid and enjoyable scrolling shooter that feels tight and responsive to play with plenty of roguelike options and content throughout. If you are looking for your next Nintendo Switch purchase, this may be it.
I liked playing through Xenoraid and definitively recommend it to gamers looking for a good space shooter experience with the option for a lot of customization for your crew. The difficulty was fair, and I think it’ll please fans of the genre. It also contains a Survival mode which throws enemy ships endlessly at you. Oh, and purchasing this game nets you both the Vita and PlayStation 4 versions!
Xenoraid is yet another shoot ‘em up that brings something new to the table. While it has aspects of a roguelike and the progression of an RPG, it still sticks to its guns as a shooter. It works and works well in that part. The shooting is tight and when learning the proper way to aim, it felt very satisfying. It has a few issues here and there, and while the look is not really fantastic, it offers up a rather fun experience, if even for a few hours.
Xenoraid is a unique spin on the space shooter genre that offers its own brand of challenge for seasoned players. The short missions are perfect for handheld gameplay, as well, making it easy to pick up and play whenever you have a spare few minutes. Space shooter fans looking for something new that isn’t a dual stick shooter should be fairly pleased with what Xenoraid has to offer.
Xenoraid is good. It's neither excellent nor terrible, but it's good. The presentation feels low-budget, and the reset in gained upgrades after every major stage feels like something done to artificially boost the difficulty level. However, the actual gameplay is solid, and the new mechanics make the gameplay feel fresh even if you may not necessarily want all of it in other shooters. It's certainly worth checking out for genre fans, so long as you remember to temper your expectations a bit.
Xenoraid produces a feeling of excitement and balances it out with an almost somber, hypnotic feel as you fly through the black clutches of space grinding away. Its simplistic nature probably won't lead to many binge sessions, but for quick pick-up-and play action, it does the job well enough.
Xenoraid may well be in a well-worn genre set in an overused scenario, but it features several welcome departures from the current state of the genre that have been implemented to a high level of technical excellence and design, delivering a very enjoyable game that becomes more enjoyable the more it is played. It is definitely one that can get its hooks into you. The genre and setting might put some off, but this is recommended to fans of the genre who are perhaps becoming a bit jaded, and to those who haven't yet tried this type of game and are looking for an interesting introduction to old-school space shooting.
Xenoraid brings some interesting ideas to the vertical shmup genre. Unfortunately, the changes take away from what really defines the genre, leaving it in a sort of limbo between genres.
If you’re a Schmuck for Shmups then you may enjoy what Xenoraid has to offer. With a short campaign and a bland Survival mode, you're enjoyment of Xenoraid may not be long lasting.
The problem is all the bulk surrounding it. Poor checkpointing, being unable to carry tech upgrades forward, and the persistent wish that I had more control over my own aiming all sort of dampen the experience. I like where this game's head is at, but I've got a list of things they can improve if Xenoraid gets a sequel.
Xenoraid does do a lot to try and stand apart from the deluge of similar games out there, and it should be commended for that effort. But with its lack of refinement, progression resetting, and fairly bland overall presentation, it's unlikely we'll be looking back on this one a year from now.
Although Xenoraid does nothing to shake up the genre, changing spacecraft in the heat of battle and using different weapons on the fly tries to add spice to an otherwise solid but unspectacular top-down shooter experience. The characters, dialogue and locations are neither varied nor dynamic enough to be very engaging, and the gameplay, while serviceable, will satisfy but certainly not impress anyone who has already played one of its ancestors or contemporaries, either on Switch or elsewhere.
Xenoraid is a shoot'em up that does not fully abide by the classical rules of its counterparts. If the shooting action works fine, the game's structure feels like it's too constricting on the player with its insistence on purchasing every element for the ships, which creates unnecessary burdens on the players.
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There is nothing special about Xenoraid, but it keeps the basics solid. The shooting is fun, the dodging is good, and the upgrading is the best part, which allows for better ships to enter the fray. It is the type of game that could serve as a great platform for a really good game, but as it is, it is a fun romp that harkens back to old-school games. If it can be picked up cheap, Xenoraid is an enjoyable four-hour ride.
These additions have been layered on top of a very old chassis, and while they do stave off boredom for a little while, it feels like chugging cheap energy drinks to prolong the inevitable crash. When there are games out there like Rez and Geometry Wars that reinvent that chassis, it’s difficult to play something like Xenoraid and feel… well, much at all.
Unfortunately, I am not sure as to whether or not I would recommend the game or not. I think this is more of a Marmite type game, if you're into this genre, then you are going to love it, however, if you are unsure or not really played this genre before, then I have a feeling that 90% would probably not enjoy it.
Xenoraid is pretty much only saved from a savage review by using a controller to play the game. Otherwise it's a slightly below average title, but possibly worth a shot if you have $10 spare and like this genre of game.
Xenoraid is competently built but lacks any real reason to actually compel you to play it. The gameplay loop quickly becomes monotonous and, aside from quick bursts here and there whilst waiting for a download, I can’t see many gamers putting much time into conquering the alien attackers.
Xenoraid is just not very much fun. It has some interesting ideas, and some that are just confusing, but for the most part it's the same space shooter that has been seen time and time again. It's like the Expert mode of an old shooter, where things have been tweaked, but it largely feels like the exact same game. While the upgrade system and loadouts are pretty interesting, they feel like an exciting game leading into something much less appealing.
There is some satisfaction to be found in slaughtering the alien forces that are hellbent on attacking Earth in Xenoraid, but the experience fails to ever be more than distinctly average. Even throwing in the chance for friends to fly alongside you as wingmen seems a flawed move, a couch co-op experience that comes at the cost of removing the best idea that the game has going for it. There are better games in the genre to spend your time with on Nintendo Switch, then – meaning that it’s best to leave someone else to defend mankind in this one.
Everyone's played enough of this type of game by now in order to know what to expect. You're going to be ducking and diving in amongst enemy fire as you tear down waves of enemies coming from the top of the screen. There's just not quite enough here to make Xenoraid memorable.