Clockwork Empires

Gaslamp Games, Inc.
Oct 26, 2016 - PC
Weak Man

OpenCritic Rating

62

Top Critic Average

10%

Critics Recommend

IGN
6.5 / 10
PC Gamer
50 / 100
COGconnected
75 / 100
Gaming Nexus
6.5 / 10
Impulsegamer
2.8 / 5
CGMagazine
6 / 10
TechRaptor
6.5 / 10
Geeks Under Grace
6.8 / 10
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Clockwork Empires Media

Clockwork Empires: 2016 October Launch Trailer thumbnail

Clockwork Empires: 2016 October Launch Trailer

Clockwork Empires Screenshot 1
Clockwork Empires Screenshot 2


Critic Reviews for Clockwork Empires

IGN

6.5 / 10.0
Leif Johnson

There's a lot to love in the way Clockwork Empires attempts to break up the construction sim framework with Lovecraftian creatures and almost assured destruction, but it often takes too long to get to the best parts and fills that time with dull busywork. For most of the hours spent, it's largely a standard colonization simulator that's hampered with an unwieldy user interface and weak AI.

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Persistent bugs, a convoluted interface, and incompetent colonists hold back a great premise.

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Laborers are the most basic pawns and must be assigned to Overseers to be effective.

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Clockwork Empires has a lot of promise but numerous technical issues and a baffling UI, not to mention disappointing use of the steampunk aesthetic, make the game a frustrating and tedious experience.

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Clockwork Empires is a solid and fun idea, but one too buggy and flawed for prime time.

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Clockwork Empires is broken, buggy, and frustrating, but manages to provide something very fun and satisfying for the right kind of player. There are no easy way to play, but perseverance will be rewarded.

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Clockwork Empires has a solid foundation, but all of the events that should be challenging and tell memorable stories mostly end up being small blips on the game's radar.

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Alluring, but flawless game, this is not.

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