Steven Ritz


34 games reviewed
77.1 average score
78 median score
44.1% of games recommended
Scores 8.9 higher than average

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Steven Ritz
75 / 100 - Boundless
Sep 19, 2018

Boundless is such an ambitious game that seems to know how to make the end game fun, but it puts it at more than an arms reach away.

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Steven Ritz
74 / 100 - MotoGP 18
Jun 29, 2018

MotoGP 18 is impressive, as all of Milestone's games are, but that doesn't always translate to fun for general audiences. This title is a must have for serious Grand Prix fans, but lay people like me it comes off as overwhelming with a tedious learning curve.

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Steven Ritz
65 / 100 - Pure Farming 2018
Mar 20, 2018

The game delivers the farming experience it promises.

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Steven Ritz
75 / 100 - Total War: Arena
Feb 28, 2018

I enjoyed Total War: Arena more than I thought, but I'm not sure if it has enough carrot at the end of the stick for me to keep playing long term.

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Steven Ritz
83 / 100 - Disc Jam
Feb 19, 2018

… always being in the action and not drowning in my own failure for too long was actually a good thing.

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Steven Ritz
85 / 100 - Full Metal Furies
Jan 26, 2018

Despite the color shields implemented in singleplayer mode, I still enjoyed Full Metal Furies. The written dialogue between characters is good for a chuckle and keeps things lighthearted amidst the chaos.

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Steven Ritz
Dec 16, 2017

It's not that I didn't like playing Aces overall, I'm just frustrated because I can see a great game underneath the clutter of skill lines and odd design choices.

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Steven Ritz
80 / 100 - Attentat 1942
Nov 15, 2017

After completing the story, I felt like I had sat down to watch a movie rather than play a game but I got to control the pace if only a little.

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Steven Ritz
80 / 100 - Aztez
Aug 12, 2017

Aztez certainly is a fun game and very quick to the action, but I felt the tactical layer hid too much of the great brawler underneath.

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Steven Ritz
Jul 8, 2017

Astro Boy: Edge of Time is a fun and functional CCG, it just doesn't do a whole lot to stand out from the many other like it.

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Steven Ritz
Apr 30, 2017

I commend the developer for taking on such an odd corner of literature and creating a unique story inspired by a Bohemian author.

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Steven Ritz
Feb 28, 2017

Despite the simplistic part-time job mini games and the randomization of being able to upgrade tools, Trio of Towns hits all of the main points to have a successful daily game loop.

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Steven Ritz
78 / 100 - Ride 2
Feb 22, 2017

The physics engine in Ride 2 is one of the best I’ve seen in any game, racing or not.

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Steven Ritz
70 / 100 - Tales of Berseria
Jan 29, 2017

Aside from the stunning, fully animated cut scenes, the visuals feel right out of the PS3 era, if not earlier.

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Steven Ritz
82 / 100 - Dishonored 2
Nov 19, 2016

The first Dishonored title offered levels with multiple paths, but the recent iteration takes that concept and runs with it.

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Steven Ritz
89 / 100 - Titanfall 2
Oct 31, 2016

Respawn Entertainment did just that with Titanfall 2; they turned the ideas and mechanics from the first game into an even better experience.

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Steven Ritz
75 / 100 - Clockwork Empires
Oct 29, 2016

Laborers are the most basic pawns and must be assigned to Overseers to be effective.

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Steven Ritz
70 / 100 - Crazy Machines 3
Oct 10, 2016

Many years later I find myself reviewing Crazy Machine 3, a game that strikes hard at my nostalgia chord.

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Steven Ritz
83 / 100 - Atlas Reactor
Oct 7, 2016

Each freelancer also has unlockable mods for their skills that you can configure before each round.

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Steven Ritz
79 / 100 - Headlander
Aug 5, 2016

Headlander is an enjoyable experience that shouldn’t be overlooked, especially if you like the Metroidvania style of games.

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