Morphite Reviews
There is such a thing as being too laid-back and Morphite is most certainly that. With visuals that are too basic and lacking in character, an almost sleep inducing pace, and some technical issues on Switch that can't be ignored, there are few redeeming qualities for this utter snooze-fest.
The more you stick to the story, though shortening the experience, the more refined and finished Morphite feels. If you stray too far off the path the game makes a fine attempt to make play rewarding but unfortunately the rough edges also tend to take more definition. While it may not be fully realized if you walk in with modest expectations set and a desire for some exploration Morphite is a decent game to give a try.
It’s hard to complain too much about Morphite‘s short comings. It truly nails the wonder of the original Metroid Prime, while also allowing you to explore a vast galaxy.
Morphite is impossible to play without thinking about No Man's Sky, but it is by no means a mere imitation. Morphite has its own ideas and despite some minor faults, executes them very well.
Morphite is an interesting procedurally-generated release that you're either going to love or hate.
While it has all the makings of a long-lasting space adventure, Morphite lacks any real emotion in the story it tries to tell, while lacking the denizens to populate the various planets found within. Everything feels quite empty and lifeless, made further haunting by Myrah's need to scan everything on the planet while breaking into temples to steal the rare Morphites that turn out to be…not so rare. This feels more like a concept piece for a brand new title, and it's hard to justify this as a purchase for what it offers currently. The story is bland, the procedural worlds are even blander, and the side-quests are completely broken and poorly maintained.
Morphite does a lot of things right. It’s just a shame that it also does a lot of things wrong too. It does a good job in giving the impression that you are visiting many different worlds, but sometimes these areas feel quite empty which is something that has been said many times for a game of this type. My biggest gripe is the combat and aiming system and if that’s something that you can get over, then you will find a surprisingly deep and enjoyable game here.