Top Critic Average
When you add the neon lights, the 90’s throwback, endless modes, daily challenges, and leaderboards, there is just something that is too sweet and something to look forward to when you play Blasters of the Universe.
Blasters of the Universe meets my expectations in terms of a definitive VR experience, successfully reminded me of the days when I wish I could compete on Nick Arcade.
Blasters of the Universe is frantic, funny and a fabulous workout. From the stylised neon landscapes, daft script and varied enemy design, to the absorbing customization system and engaging combat - Blasters of the Universe is easily one of the best VR shooters I have played and one that every PSVR owner should certainly consider adding to their collection.
Blasters of the Universe is a great PSVR shooter for the more active users out there. The controls are among the best in terms of responsiveness and retaining full control over within VR, plus the shooting feels fun and not like a chore. The 80's art style, story and music all work really well and brings up a faux nostalgia for the era the game is set in and also fits perfectly with the neon-coloured bullet hell the game provides.
You will see all that Blasters of the Universe has to offer within an hour, but unlike many PSVR shooters there's tonnes of replayability and it works really well as a party game if you have friends round. You're going to need more space to play than most PSVR games, and also more stamina, as dodging, ducking, and flinging your arms in all directions really gives you a work out. Like the best arcade games it has a simple but addictive gameplay mechanic and is one of the best PSVR shooters to date.
While Blasters of the Universe doesn't revolutionize the genre, it has more than enough good ideas to make it one of the top wave shooters available. Rarely does a videogame ever try so hard to make you have fun and succeed.
With its fun visuals, finely tuned difficulty, and inherent physicality, Blasters of the Universe stands out in the crowd of VR wave shooters. While a late-game bug was disappointing, I still had a great time and plan on returning to it. Bugs can be patched, and game design this strong doesn't come knocking every day.
Despite the short game length and few other minor issues, it does not change the fact that Blasters of the Universe is one of the most amusing VR shooters I have played in a long time. As I repeatedly mentioned virtual reality shooters as a genre is extremely oversaturated, but Blasters of the Universe is a diamond in the rough that is worth owning, and for its $14.99 price tag there is no reason why you should pass up on this distinct title.
Blasters of the Universe brings something new to the PSVR with its VR bullet hell concept, and the game works well. The guns have plenty of customization options, enabling you to adapt your weapon to your personal style. Grand Master Alwyn and his forces are challenging in casual and hell difficulties, and the extra modes give a shorter game a little replayability. If you are looking for something a little different and have some extra room to move, give Blasters of the Universe a try.
An unassuming VR shooter that excels by executing a familiar premise with sure panache, the game boasts some of PSVR’s sharpest tracking, married to an entertainingly self-aware 80s aesthetic.
Blasters of the Universe is an absolute blast to play with silky smooth motion control and headset tracking that allows for precise shots to be pulled off with ease. The 80s cartoon style visuals, combined with the trance music, create a charmingly frantic environment for a bullet hell shooter to be set. Although its runtime is short lived, the quality of its gameplay makes Blasters of the Universe a very worthwhile venture.
Blasters of the Universe has some good ideas but fails to execute them. Combine this with unfortunate glitches and an extremely short running time, and there's not much reason to blast in this universe.