World of Warcraft: Warlords of Draenor Reviews
[I]f you're looking to get lost in Blizzard's amazing open word, I highly encourage you to do so, just as long as you don't mind sacrificing your social life.
Although World of Warcraft has had its ups and downs during its ten-year lifecycle, dynamic expansions like this might be enough to ensure it lasts another decade.
Warlords of Draenor is, simply put, the biggest change to World of Warcraft since it debuted in 2004. Player abilities, tradeskills, questing, dungeons, graphics — all have received a dramatic overhaul, with your character plopped down in the center of it. Not all the changes were perfectly executed, and lingering problems mar the play experience. But this is a tremendous start to the new expansion, and just the kick in the pants this game needed after 10 years on the streets.
A powerful reminder of why nobody has ever truly taken Warcraft's rusty crown.
Ultimately, I have hugely enjoyed my time with it so far. Occasional bugs aside, Blizzard are terribly good at this by now. The mood in my guild has been buoyant, and while a ten-year-old MMO is not the most accessible prospect for a brand new player, significant efforts have been made to make it somewhere that everyone can join, enjoy and call home.
Warlords of Draenor is something borrowed and something new. It takes the aspects of pre-Cata World of Warcraft we love and weaves in a new story. It's comfortable and fun, but some might consider the content too easy.
Warlords of Draenor is a triumphant return to form for World of Warcraft