Top Critic Average
With a party of four, it's an enjoyable diversion and the four classes are well balanced and complementary, but the traps, layouts and enemies aren't quite disruptive enough, and even on higher difficulties the routine of combat tests endurance rather than creative solutions.
There is a lot of customization in terms of the various equipment you can outfit each character with, but it doesn't come close to the variety of builds that would have been available had the game employed a traditional loot system. Alas, Gauntlet isn't that game.
Gauntlet delivers a fun and challenging dungeon crawling experience that manages to avoid repetitiveness. Although it has some minor launch bugs to work through, they are easily overlooked.
Few games can come close to creating the same mayhem and excitement as Gauntlet can. While not the game for a lone wolf, Gauntlet is all about friends competing for gold and shooting each others' food. From the new hero designs to the variety of enemies and snarky humor, this is one that co-op fanatics won't want to miss.
Gauntlet: Slayer Edition is still well-worth a play, especially for fans of hack-and-slash action. It's a streamlined dungeon-crawler with easy-to-learn combat and a great selection of time-tested characters. Things may start to feel repetitive after a while, but playing with your friends and taking breaks every couple of levels can help things feel fresh again.
Although it isn't as deep as other action role-playing games out there, its simplicity is a big part of its charm. It is the kind of game I find myself trying to talk my friends into playing so that we can confront the hordes, battle giant bosses, and fight over gold.
We thoroughly enjoyed our time with Gauntlet: Slayer Edition. While playing single player can be fun, this game shines at its brightest when played with friends at its hardest difficulty. Simply put, Gauntlet: Slayer Edition is a great lark about with buddies, and Arrowhead almost hit the bullseye with this one, if only the visuals and music were a bit more interesting.
Gauntlet is a polished game that does right by its predecessors. It's a great mix of both old and new school sensibilities, and despite the fact that the art style isn't as pronounced as it could have been, the actual core of the game is very sound. With the addition of online play to the series, this one will have legs for quite some time and deserves a spot in the Gauntlet pantheon.
Gauntlet is an accessible co-op dungeon crawler that's at its best with a group of friends. It may be on the shorter side, but while it lasts it's an unpredictable and memorable experience. Hopefully this is only the first of many steps into the perilous Gauntlet.
Overall, Gauntlet was a lot of fun but it still felt like something was missing. Granted it was reminiscent of my own past experiences with the franchise but playing with friends over Skype and Steam wasn't quite the same as hanging out in the living room with four controllers plugged into one console. That said it still evoked the same thrills and competitiveness as before. We fought for treasure, battled for screen control, and raced for crowns and keys. If you have some friends that love to crawl through dungeons or you just want to relive some memories from the past, I'd definitely suggest grabbing a copy or splitting a 4-pack and going on an adventure sometime soon.
Gauntlet is a fun game when you can find others to play and this modern interpretation successfully combines the best elements of the original and throws in a few 21st century twists. The biggest letdown of Gauntlet for me are the graphics which does seem a little basic. Thankfully the gameplay works, especially in four player co-op and if you're looking for a great walk down memory lane, than Arrowhead Game Studios definitely delivers one of the best interpretations of this classic arcade game.
Gauntlet looks and sounds great in most parts. The character models move smoothly and the Gauntlet textures are all detailed nicely. The various lines the characters spout at or about each other are cute and make the game feel more alive and dynamic. In other areas, the game feels rushed, like with the overuse of the "Death Runs" and simple artwork stills to convey story elements. It's these blemishes that make Gauntlet feel like a cheap downloadable console network game.
Gauntlet scratches the nostalgic itch perfectly and does right by its predecessors, but outside of a long slow grind there's nothing here to demand that you keep coming back once you've completed your quest.
This title cries "let's play" and would be right at home on a console, regardless if it's a past-generation or current generation title. That said, Arrowhead has gone on record and stated that there are no plans to bring this title to the consoles, a real shame. That said you can't go wrong with Gauntlet and while it is a bit short, it is a fun game especially when you're playing with others. The title is solid and I highly recommend it and a few friends to slash the night away.
Gauntlet is good and fun, but I don't think about it much between sessions. And that's about it. I feel like I've said more than is necessary at this point, really. It's competently made and enjoyable and you might forget you have it if you don't play it for a week.
The newest installment in the Gauntlet franchise is a lot of fun, and the gameplay is strongly reminiscent of classic gaming, while taking advantage of some modern conventions. All of the characters handle differently, and each world has a distinct flavor to it. I like how the leveling system works, since it depends on multiple playthroughs- it fits very well with what I expect from a Gauntlet game. Unfortunately, the lack of variety in levels doesn't warrant more than a couple playthroughs. Which really hampers a game that hinges on you and your friends beating it and coming back for more.
Arrowhead made a very true-to-source Gauntlet game, no doubt, but the source is 30 years old, and could use some modern accouterments. Gauntlet is as much fun as it has ever been, but it'll get old fast for those who still remember slogging through the original.
As gamers, we've certainly become a lot more demanding for original and varied content across the stretch of a game, and while repetition and score-beating held up well 30 years ago, it's not the case anymore. For series fans looking for a temporary time machine this'll do the trick, for most other gamers, it's a simple reminder of gaming's brilliant, but dated, past.
Personally, I was happy to have finished the game because I was so worn out by the monotony that I just wanted to stop. If I didn't feel compelled to finish every single level in the campaign for review purposes, I probably wouldn't have bothered seeing the ending. Yet despite everything I've just said, I will say that Gauntlet: Slayer Edition does suffice as a multiplayer experience. It's serviceable enough that, if you and a couple of friends want to get together to play games over some drinks, you're not going to have too bad of a time with this title. It's still a such mindless button masher that I actually preferred playing as the Elf because it's a lot less taxing on the fingers. It's also really not all that fulfilling, especially with the particularly lackluster boss battles, but that doesn't mean that it's an awful title. If all you're looking for is an arcade-styled experience, then Gauntlet: Slayer Edition will fill that void. There's even an Endless mode that you can run through for a mostly uninterrupted experience, and you can head online if you don't mind matchmaking. However, only the most die-hard fans will probably keep playing long after the credits roll, and it's a really short game.
Sadly, the biggest problem with this whole package may be that Arrowhead has already made a truly great Gauntlet tribute anyway, and it was Magicka. There was a game with the freedom to choose its own first principles, while still having Gauntlet's mean-spirited playfulness baked into it. The difference, I suspect, is between being creatively inspired by the spirit and ethos of a legendary design, and being cast as a kind of well-intentioned caretaker.
This could have been much better if it had made a few more modern day concessions like random loot drops and a proper XP system. Still, if you're a retro gamer who fancies a change to Diablo III, it's undeniably fun for an evening session while you catch up with friends or even with randomers online.
There are moments in Gauntlet: Slayer Edition that shine. Whether it's successfully taking out a room full of enemies with your three co-op partners or, even better, single-handedly, because your friends already died and now they owe you a debt. These are the moments that people will play for despite its repetitive nature, but that repetition is ultimately the deal-breaker and the other issues only serve to reinforce that there are other games in the genre that do it better.