Demon Gaze II Reviews

Demon Gaze II is ranked in the 67th percentile of games scored on OpenCritic.
Nov 8, 2017

Demon Gaze II is only one or two tiny steps away from breaking away from its genre trappings to be a game that is so good that people who don't usually like the dungeon crawlers should give it a play. The developer has done a great job in making the game more accessible (while still leaving plenty of ultra-difficult stuff there for the really committed), and the art direction for the characters and monsters is so vivid and vibrant that you can't help but admire them.

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7 / 10
Nov 7, 2017

Streamlining facets of the original Demon Gaze lead its sequel to be a little less frustrating but a little more bland.

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Nov 7, 2017

Strange, gorgeous and arrestingly charming, Demon Gaze II may not be a game for everyone. However, if you have a soft spot for classical 'crawlers like Wizardry or Dungeon Master, this'll likely scratch that itch, and it'll do so with a tonne of spunky Japanese verve and charisma, to boot.

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8 / 10.0
Nov 7, 2017

Dungeon crawlers aren't for everyone, but Demon Gaze II is the perfect place to start for players who have yet to try out the genre. The story has as much depth as the impressive in-game customization systems that will surely impress veteran fans of the series along with being easy for newcomers to digest. I'm happy to see Experience stepping out of their comfort zone and trying new things with the dungeon crawling genre. Playing through Demon Gaze II has left me excited for whatever the developer has coming next.

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6 / 10
Nov 7, 2017

Demon Gaze 2 expands and improves on everything from the first game, but when the first game was the video game equivalent of 3am fast food, though, those improvements don't amount to a ground-breaking new title in the genre. Demon Gaze 2 is just a fairly decent, quirky JRPG.

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8 / 10.0
Nov 7, 2017

Demon Gaze II improves on the original in a lot of ways and is another excellent dungeon RPG from Experience Inc. that is worth your time.

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7.5 / 10.0
Nov 7, 2017

Overall, if the game wasn’t so talkative when going from dungeon to dungeon and if the character designs were a bit better, I’d honestly have a better time. More so if the game didn’t make me feel like I was only going from story beat to story beat to story beat every time I beat a dungeon it would have made it a bit more enjoyable. This isn’t to say that the game is even remotely bad however as the dungeon crawling itself is a ton of fun here. While I do wish I could see the turn order in battles, it’s really no big deal. The fact that what moves my teammates will learn and when they’ll learn them is a pretty big plus in my eyes.

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