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RiME - Nintendo Switch Edition

Tequila Works
Nov 17, 2017 - Nintendo Switch

OpenCritic Rating


Top Critic Average


Critics Recommend

8 / 10
Hobby Consolas
80 / 100
IGN Spain
6.5 / 10
Hardcore Gamer
3.5 / 5
God is a Geek
5 / 10
God is a Geek
5 / 10
Nintendo Life
6 / 10
45 / 100
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RiME - Nintendo Switch Edition Media

RiME - Nintendo Switch Launch Trailer - ESRB thumbnail

RiME - Nintendo Switch Launch Trailer - ESRB

RiME - Nintendo Switch Edition Screenshot 1
RiME - Nintendo Switch Edition Screenshot 2

Critic Reviews for RiME - Nintendo Switch Edition

Rive is a challenging side-scrolling shooter with tight platforming and a tenacious affection for over-the-top action.

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Rime is still a moving experience. Beautiful, intimate, and fun. But Nintendo Switch version shows severe frame rate drops, and some technical issues in texture and details.

Review in Spanish | Read full review

Ironically, just when we received patches for RiME at 4K, this port arrives, one of the worst we've seen and that does not do justice to the level demonstrated by Tequila Works the last month of May. Late, bad and expensive.

Review in Spanish | Read full review

While it's an indie game with issues that stem from a lower-than-average budget for its size and the bugs that come with it, RiME still captures emotion and beauty as it tells a heartwarming story. The bugs can be frustrating at times, but aren't reason enough not to play it. Rime will run you $39.99 and takes about six to 10 hours to complete. In the same vein as Journey, RiME is a capable entry into the ranks of these emotional and heartfelt types of games.

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Despite being a decent racer, RiMS Racing struggles on Nintendo Switch due to the limitations of the device.

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RiME is a great game but one you should experience on another platform.

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RiME on Switch is a disappointing experience, despite the obvious quality of the game itself.

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I'm extremely glad I played through to the end, as the narrative of RiME is fantastic, with a gut punch of an end reveal that belies the whimsical look and feel that reeled me in to begin with. This makes the poor technical execution all the more frustrating – had it been better, or had I played it on the PS4, I might have considered this one of the high points in an already stellar year of gaming. Instead, I am left grieving what could have –should have– been.

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