Risen 3: Titan Lords
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Critics Recommend
Critic Reviews for Risen 3: Titan Lords
It's a rusty cutlass in the heart of a sequel that, otherwise, is progressive in small but welcome ways. The series still lacks a worthwhile identity of its own and is too quick to run away from its piratical setting in favour of more familiar fantasy archetypes, but for surprisingly hefty chunks of Risen 3 I was drawn in and entertained, at least until another clumsily staged battle soured me again. For those who have been able to cut through the clutter and clumsiness of the series so far, this may well be a small hurdle, and you'll discover a commendably deep and full RPG for your trouble. It's just a shame that such a fundamental feature as combat takes the shine off what could have been the sequel to make Risen popular beyond its small audience of devotees.
It's fun to fight in Risen 3: Titan Lords, but other important elements of the experience fall far short of acceptable.
Combat quibbles and muddy graphics do little to spoil the fun of this enjoyable RPG.
Despite its oddball shortcomings, Risen 3 is a solid open-world RPG packed with entertaining characters and challenging combat scenarios.
With three different core paths to take and tons of optional adventures, there's a ton of content to consume. However, the combat feels like it could use some work and the lengthy, sometimes absurd diatribes that NPCs launch into can bog the adventure down
Like it's predecessors, Risen 3 provides a rollicking adventure that doesn't quite deliver on the details.
Risen 3: Titan Lords is a clunky mess of a game that fails to capitalize on the potential it has put forth. While the concept sounds alluring, and it's chock-full of charm, it's weighed down by stodgy design and a lack of polish.
Risen 3: Titan Lords will still manage to hold your attention. Where this game excels in is its overwhelming sense of freedom and control you have over your pirate and your journey. If you're big on pirates and don't mind some boring broken combat, consider taking a 30+ hour voodoo-inspired romp through an intriguing open world. However, the uneven difficulty, exploitative combat mechanics and uninspired story will turn off most people who aren't hardcore RPG fans.