Post Human W.A.R
Developer: Studio Chahut
Publishers: Plug In Digital, Playdius
At the dawn of our third millennium, mankind went extinct, leaving behind a deeply affected planet Earth. Ferocious mutated animals, household robots converted for warfare, and inventive monkeys in tracksuits battle it out to decide the fate of the human heritage.
At the beginning of a battle, each player composes an army and selects one secret unit among them: the Champion. The first player to kill the opposing Champion wins the game. You’re free to pick between frail or strong, flying or not, melee or ranged unit, as well as either keeping it behind your lines or exposing it to trick the enemy… To each their own strategy! You’ll have to read your enemy’s moves and avoid their bluffs to find the Champion and get rid of it... before it gets yours!
Form your armies and set off on an adventure through solo campaigns, or face off against players online. Experience a purely strategy-oriented gameplay with nothing left to chance, and filled with tactical challenges, bluffs and absurd humor.
An unforgiving gameplay with nothing left to chance and no seniority-induced imbalance: May the best strategist win!
Unmask your opponent's champion: a psychological mind game mixing bluff and tactics.
An absurd and completely original post-apocalyptic background.
Various ways to play: Solo campaign, local or online multiplayer, friendly or competitive.
Create barricades, destroy obstacles... Alter the terrain to your advantage throughout the battle!
Rich content, with 3 different universes, 3 factions and 36 playable units.
Post Human W.A.R - Release Trailer
Post Human W.A.R., as I noted, feels like "RTS-lite" and is even reminiscent of a board game sprung to life on my PC. The points system, grid maps, and vibrant nature of the games has me imagining pulling everything out of a box and setting it up on my kitchen table. The general simplicity has a high-level draw, and it offers an appeal of fun for anyone looking to get into something that's not overly violent and has a budding online community to play against. While I think some of the chat features need to be revamped, it's definitely a game newer RTS players could get into. My only real complaint is the lack of heavy substance; since the campaign feels quick and the focus of the game seems to be primarily directed towards online, those looking for a deeper single-player experience may feel left out.
Although Post Human W.A.R. is still in its infancy stages in terms of public reception, the game has a lot unique features to offer fans of the tactical strategy genre. As well, the game has simple battle mechanics with a short learning curve for gamers new to the genre looking for a place to start. The game’s story is quirky and fun, giving the tactical strategy genre a naturalistic and post-apocalyptic flair free of zombies and the robotic singularities. Most of all, the game designers held nothing back in terms of graphics and sound. The game tutorials are well made, short and sweet. The in-game animations and sound effects suit the wackiness of the game and are unique enough to eliminate any feelings of redundancy, yet simple and quick enough that they don’t take too much time out of the game. All in all, Studio Chahut succeeds in creating a tactical strategy game unique enough to shield it from direct competition with heavy hitters like Starcraft while being interesting enough to warrant a play-through from serious tactical strategy gamers.
If you are looking for a decent turn-based tactical game with some superbly implemented psychological elements, then you should definitely jump into Post Human W.A.R. You will enjoy every single second and won’t have any regrets. The matchmaking is quick, and there is an online leaderboard to progress through. However, if you are after a campaign experience, then you might find Post Human W.A.R lacking and feel a bit disappointed.