Top Critic Average
Developer: Picaresque Studio
Publisher: Fish Eagle
Genres: Simulation, Strategy
Which brings me to a little suggestion to all new players: don't do Ironman mode until you get comfortable with this game. There isn't enough variability in Nantucket to warrant the amount of frustration of losing all your progress because you went into a new whaling ground thinking it was just a bunch of whales and it turns out to be a shark ground. I do enjoy a good challenge but if you want to experience the story better, save Ironman for the replay.Some other little things that stuck out to me was that the random text encounters dealing with your crew got to be a bit annoying when you were trying to manage your resources. It was such a nice little surprise to hear sea shanties that your crew was singing but the fact that it gets cut off every time you go into a battle proved to be very jarring.Nantucket is well worth your time if you are looking for a fresh take on the strategic role-playing game genre, or are a fan of the original story that it is based on.
Even though being a whaler boils down into fairly basic and repetitive actions, there's a texture to Nantucket that I appreciate. It's a fine place to spend time, even if a lot of that time is spent against the grindstone. And the more I play, the more there is to do and see, I just wish it cut to the chase much more quickly.
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