Top Critic Average
Developer: Nihon Falcom
Publishers: Xseed Games, Marvelous USA, Inc.
I think it's important to preserve old games for future audiences, or make them available for audiences that never knew they existed. Video games, like any other art form, have a long history behind them, and a longer history ahead of them. Releases like Zwei: The Arges Adventure serve as time-capsules to help keep old pieces of history from disappearing. It's a game very much from its time. While I appreciate the effort put into making the writing stand proudly in a modern day, gameplay flaws and dated design choices make it a chore to truly get a satisfying experience out of the game.
I would say that Zwei: The Arges Adventure is best played by gamers with an eye for charm and adorable characters that you'd want to spend hours with exploring dungeons and going on adventures. Sadly, the decade-old dungeon design and repetitive action don't hold up as well as its sequel, but it's still a game that Falcom fans will enjoy until the end, I know I did.
It has some shortcomings in comparison to modern games, but if you can overlook its quirks and are in the market for a simple dungeon grind with a colorful world, basic story, a focus on RPG elements, and some humor thrown in for good measure, then Zwei: AA is a worthwhile $20.
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